SamuZai
SirShrinkums
SirShrinkums

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Build 1.3.4 Updates

Hair, Hair and more HAIR!

I finally found a great workflow to take any DAZ mesh hair and convert it to Unreal’s Groom asset. (I should probably make a tutorial on Youtube explaining the workflow since I haven’t found any examples).

While they are not completely polished, check them out when you can :)

Build 1.3.4 Updates Build 1.3.4 Updates Build 1.3.4 Updates

Comments

I am actually working on that atm. I’ve created a system that blends procedural animation and regular animation, so it’s looks pretty good. Just taking some extra time to set it up correctly.

SirShrinkums

Still no car flattening animations? :(

CarCrushLover

It's super

Guesnay

As always good progress bud

NonDescript


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