SamuZai
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missile projectile blender geometry nodes


hey guys, 

here i combined the power of geometry nodes and procedural materials to create easily directable missile projectiles, the projectile follows an editable curve, living a trail of dark or white smoke depending on what you like.

you can:

set what frame the target is hit on

when the target is hit

where the target is hit

Future updates:

- to add a procedural explosion on impact.

- debris

and more


 

missile projectile blender geometry nodes

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