In this tutorial, we'll dive into Torin's new DepthAnything plugin for TouchDesignerβa drop-in .tox that turns any webcam or TOP into a real-time depth map (no extra installs or special hardware) for Mac + PC. Weβll explore instanced visuals with trails, experiment with occlusion, and set up high-quality depth exports. We'll also show how to integrate the plugin with Josef Pelzβs PCR point-cloud renderer tool, and Prismatic's screen-space depth rendering tool for rim lights and material controls.
π DepthAnything Component (.tox) / Full Project (Patreon) β https://www.patreon.com/posts/depthanything-140120766
π Resources & Links
π Josef Pelz β PCR Point Cloud Renderer (Patreon) β https://www.patreon.com/collection/1521576
π Prismatic β SSDR (Patreon) β https://www.patreon.com/posts/tox-screen-space-138369954
π Dean Cheesman β TD Depth Point-Cloud Tutorial (POPs / Experimental) β https://www.youtube.com/watch?v=GSK0hGhGOUs
π PJ Visuals / Nick Marriott (NIN) βhttps://www.youtube.com/watch?v=SnMyroAH0rg
Thanks for all your support, and I'm looking forward to seeing what you all create!
Barn
2025-10-09 17:24:49 +0000 UTC