SamuZai
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Version 0.9.12 Early Access

***  Click here for early access build *** 
*** Click here for public demo ***

Hello Patrons and an early Happy New Year! 

We've got one last update for you this year, and it might be one of our most significant yet.

New User Interface

This is the biggest change of the update and one we've been teasing throughout the month. We've initiated a total overhaul of the game's user interface from menus to the logo to the dialogue box and tons of other visual enhancements. There's a few menu screens that still need to be implemented, mostly things like galleries and music players that need to be built from scratch, but we think you'll agree that the game looks like a whole new product. We'll let the next few screenshots speak for themselves.

New CGs - A TF-Heavy Update

Both KDhynamo and UltraBondageFairy have contributed to this month's new CGs, and both are focused primarily on TF scenes. KD fleshed out the initial Snake TF for Sylvia and drew some new insert panels for Felicia's initial Cat TF. UBF will treat you to a very involved pet play scene that appears late in the feline path that details Margaret and Felicia's first transformation into full anthros. There's a lot of hot stuff that showcases the talents of both of our artists and we're sure you'll enjoy it.

New Background - Gavin's Apartment

Heartgear provided us with yet another great background this month, this time for Gavin's apartment. Due to the nature of Gavin's path you don't get a full look at it for a lot of his story line, but you do get an unobstructed view late in the Felicia path. Poke around with the chapter select if you don't already know where to find it.

New Story Content - Two New TF stories

There are two all-new lewd TF stories in the computer research scene during the second day of Felicia's path. One is a human male to female pig story while the other is a female human to female fox story with some muscle growth. You'll see the conclusion of their stories in future updates.

Writing Update - Conversion to Present Tense

There was a hint at this conversion in last month's update, but we finally bit the bullet and started the process of converting the game to present tense. We realized that past tense isn't the norm for VNs and it created something of a disconnect when juxtaposed against Margaret's interior monologue. Not all the writing has been converted (the changes will occur primarily in the earlier segments of each route) but we're more than half finished. Zoe and Gunzil each worked on the project and checked each other's work, but there's always the possibility of new typos and such. We're always open to corrections and feedback.  

That's it for this update. As the year comes to a close we want to thank all of you so much for supporting us during these tough times. You've helped us to continue working on this project and kept us motivated. We hope you stay with us for what we hope is a much better year!

***  Click here for early access build ***

Comments

Oh.. Nice, that looks amazing!, I confirm. It is amazing!

ToaEyez

That UI looks so GOOD!

ComicTF


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