SamuZai
entropia3d
entropia3d

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A Survey

Not a typycal survey where you just click on something.

It is addressed to long time subscribers and I like to hear your detailed opinion.

Why? I want to make a promotional offensive. I have short time subscribers, maybe they don't like my stuff, are short on money, the competition is so big and can just spend to a few creator, whatever, tastes are different.

Sometimes someone wrote something in the Exit Survey, but this is anonymos, and I can't ask back, what's the detailed problem.

And I have long term subsrcribers who seem to like my produced stuff.

I am really interested, what do you like? As detailed as possible? Or not like?
Now, what is your advantage giving me an answer? I will try to promote these benefits, and the more I make in revenue, I can spent more time creating my stuff, raising quality ... you know what I'm talking about.

Edit: With "what do you like" is meant, why did you especially subscribe to me, what do you get here what you might not (or rare) get at other creators. I don't wan't to compare me to others, but promote the true advantages when subscribing to me.

PS: It's still not about gettin rich, it's about to survive.

Comments

In some cases I work together with Tigersan, yeah, he has a huge fetish for ripped "dry" skin, well, as long as he has enough fans for it, why would he change that? For me, way too much too. Regarding VR-Amazons I can't promise anything curently, i was wrong too often, promised something and couldn't keep it for reasons of time. But the will to continue working on it is definitely there. I guess there will be never a Nexusmod of my Girls, it would be another time-consuming job that i would have to work my way into first. At the moment I use 2 mods myself, Tigersans and another whose name I can't remember, a system to give the girls muscles by morphing them. I hear the first time of "Amazons of Skyrim", I need to take a look.

Entropia 3D

Wow! for the long comment :-) Now, at least we have the same taste regarding the bodies. For me they must stay believable. Same with strength, lifting a tank breaks every immersion for me. Also something special, you won't see a throat lift in my panels with to the front outstretched arm, this is physically impossible, she would tip over forward, at least if she doesn't weigh a ton. And thanks you mentioned the custom style of my girls, (you probaly also read my BTS posts ;-) ). I'm often not sure if people recognize this detail, especially also because this fact significantly increases the total creation time required. And it's not just the proportions, it's also, I created custom skins, to get a better photorealistic look. Which btw. is a lot of trial and error. Because you mentioned Tauriel and Myriamy: In the past I often used the same once created skin, Tauriel and Myriamy got new created individual skins, though I'm not 100% happy with Myriamy's yet, but time is running out. BTW: Galadriel will have prominent cheekbones, but this time not because I like it so much, but because I was trying to emulate Cate Blanchet (who played the role in the film). Who also has very nice cheekbones. And Cate has a wide mouth ;-)

Entropia 3D

LOL. Chris, you're always in my mind because of your funny comments. At least you should have written, you like the humour of my comics :) Oh, I see you don't read my comics ;-). Well, if there were 48 hours in a day.

Entropia 3D

That's a bit harder, as VR and the hope to see it continue to an extent is still my primary reason, but apart from that I would say it is the details of your models and how well-balanced they are. The bodies look very believable. Of course the size is usually beyond what women and most men can practically achieve (which muscle fantasy is all about, after all), but I like that it doesn't get pushed to a point where it would no longer seem at least theoretically possible, given some very good genes and other unlikely circumstances. That makes them feel very grounded. There is almost no uncanny valley effect there, everything looks anatomically correct... Well, except for the faces, as I've already mentioned, they usually take me out of the illusion immediately as the exaggerated proportions give them a comic-like look. That's why I'm really looking forward to your middle earth run, Miyriamy and Tauriel looked beyond amazing, the realism there is off the charts. A lot of other creators lack details on their models which makes them look a bit bland or just... wrong, sometimes up to an extent where the aesthetic gives off more Pixar movie than realism vibes. They are doing their best of course, but unfortunately they mostly have to work around the technical limitations of their tools, being forced to rely on compromises to get their morphs halfway to the point where things still look somewhat believable. Thus, your custom models are several magnitudes better than morphed standard shapes. On the other end of the spectrum, there are those extremely talented creators like Tigersan who have a tendency to completely overdo it with the details, to the point where it is no longer aesthetically pleasing to me. See, I like girls with extreme curves, of both the hard and soft kind, as longs as all shapes just flow nicely. A perfect blend of pure power and frivolous femininity. So when a creator highlights every single separate muscle fiber under paper-thin skin and/or goes above and beyond with covering their models with veins upon veins to the point where it feels more like looking at a topographical map than soft skin, they have automatically lost me, as I feel it breaks up the nice round shapes of the curves and bulges of the bodies way too much. To be fair, it is also something that bothers me with real-life FBBs: They are usually on very extreme diets before and during competitions and those make everything pop out way too much to the point where I think it looks really unhealthy... probably because it is, as every athlete will openly tell you. They know very well that stuffing yourself with multiple chickens and eggs per day is kinda the opposite of a healthy diet, but the sport demands it and so they subject themselves to the torture. But one would not expect to see that much of extreme vein-popping outside of competition scenarios, when women eat and go about their lives in a more normal fashion where a well-balanced layer of soft tissue smoothes everything over. So it seems a bit weird to me that some creators go with that overblown unhealthy competition look (and sometimes even way beyond that) but then put the models in everyday scenarios. Totally not my cup of tea and so I like that your models don't do that. In all the comics so far it was really well balanced and the amount and size of veins on them felt just right. And then there is also something more to the aspect of size. While already mentioned tangentially in the part about realism, I want to dive in a bit more on the range I've seen on your work so far. While I would in general subscribe to a "bigger is better" philosophy with muscle girls, there is always a limit. With drawn art that is usually reached for me when a girl becomes so big in every place that she would effectively be no longer able to move freely. Not minor restrictions in movement as every BB experiences at some point, but major hindrances. I expect muscle girls to radiate a feeling of power and nothing undermines that more than when they are swollen up to such an extent that their muscle mass effectively becomes a disability. For rendered models, the limit is usually reached even sooner for me, because of clipping issues that completely break the immersion. At some point one simply can't go bigger without provoking all kinds of weird behavior. One good example for that is the "Amazons of Skyrim" mod for Bethesdas classic. I love that mod, but one can only push the size bar up so much before everything completely falls apart, because limbs start to move in on themselves everywhere, especially because nothing can really deform and just moves around joints. So far your models were behaving really well in this regard, even in VR (though there is always some room for improvement, of course). So I like that a lot about your work as well, it seems that you really care about not breaking the immersion by avoiding to crank up some numbers way too high. By the way, speaking about Skyrim, I would be over the moon if your models would someday become available on Nexusmods as player character options for various Bethesda games, that would be the bomb. Did you see the latest Starfield update where they showcased a character putting so much points into close combat that they could punch people accross the map? That type of gameplay would go really well with a muscle girl model in the space suit.

Sigmarine

I pretty much echo @Sigmarine's comments. As long as you intend to continue producing VR muscle girl content or refining the scenes you've already created, I will gladly continue to be a patron. I'll happily continue to fund your endeavors to improve your VR creation abilities. Also, I agree that having a bit more variety would add some spice. Some with more of a fitness physique, others with biceps that swell higher than their head, and everything in between. Same with breast size: Some with small breasts, some with beanbag-sized breasts, some with realistic-shaped breasts, some with spherical balloons bolted on their chests, etc. I'm sure you get the idea. Finally, I agree with Sigmarine's preference for a more gentle muscle girl who enjoys having her body worshipped rather than themes of domination and/or pain.

Chris McGee

Thanks for your detailed answer. Now tastes are different, just had someone DM me who wanted less muscles, more the figure models ;-) Well, I will see to put more variety on the girls. Probaly they mostly ended up meeting my taste ;-) Regarding plot: there is a story in preparation that might suit your taste. What I can say without giving too much away, though she won't be too shy, because she is a secret agent from an Amazon Island, who meets a normal guy. Now on this Island muscle girls and guys (although less than the girls) are the normal, and skinny guys are the sexy ones for them. So she tries to seduce him, ... without violence. Ha ha. But a fetish for muscle girls he has ;-) Story probaly comes this fall / winter. But: Do you have a true argument I could use, what you find in my stuff, exept VR-Amazons, you usually don't find at other creators?.

Entropia 3D

:-)

Entropia 3D

I originally subscribed for your top-notch VR work, as you are basically the only person on the planet to offer that specific type of content. Yes, there is of course Virt-A-Mate, but it is a bit limited when attempting to create muscular girls and of course it has none of the flexing tech that you are using to such great effect. I still hope that you will someday find some time to polish and bugfix the various scenarios a bit more, especially the modern urban setting. The scenes with Lady Elena and especially Veronique are simply amazing. I also loved the pretty captain in the space station, where you could grab her arms and move them around, while they were flexing according to that movement, that was a great effect and cool technical achievement. But I have also come to like your comics, so I stay around for those as well. I would appreciate a bit more variation there, though: First, visually: A lot of the girls in the office and in Rome look very similar, maybe because almost all of them have such unrealistically wide mouths, very protruding cheekbones and extra large lips, so that those become the dominant facial features one catches up on and thus all girls look very similar instead of each one being unique and pretty in her own, individual way. It is just too exaggerated for my taste in most cases, except for the marvelous girl in the "just married" single panel.. there it works for some reason, despite pronounced cheeks and big lips - I guess it really is the mouth width that makes all the difference there. Makes her look a bit like Jessica Biel, which is always a good thing. But in general, I would prefer the exaggerations being applied to the muscles and boobs but not so much on the faces. That's why I like Lady Elenea, the in-engine version of Veronique and that big-boobed business lady I forgot the name of (from the modern VR setting in the house across the street) so much, each of them looks quite unique and that gives each of them great character. Second, plot-wise: I know I am a very rare specimen in this already small scene with this, but I actually do not like femdom content (in a sexual and relationship context, the comics where girls give absolute assholes what they had coming are great, imo). What I find so appealing about the fantasy of mighty muscle girls is the thought that a pretty and powerful lady who COULD easily crush me if she wanted to doesn't abuse that fact and meets me at eye level instead. Being both humbled and honored by the fact that a goddess decides to step down to my level. That she is even more careful and gentle than a normal woman because she always has to pay attention to not accidentally hurting me. So, I would really love to see a nice romance story of a shy and gentle nerd girl that has some genetic disorder which causes her body to build up muscle like crazy, which most of the wannabe-alpha guys she met before are put off by because subconsiously they feel intimitated and emasculated by her sheer physical presence. And then she finally meets someone who sees her for who she really is on the inside and at first just doesn't mind her body which quickly changes to absolutely adoring every square centimeter of it once their relationship becomes more intimate.

Sigmarine

pretzeling!

James Ford

Thanks!

Entropia 3D

Yes just comments or if you like DM. I can't give answers because I don't what you like would answer :)

Entropia 3D

I like to see office story and I like dominant woman .

Halle

Where is the survey? Is it just these comments?

francezideane


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