[Herald] Public Build 9/30/2021
Added 2021-09-30 19:43:35 +0000 UTC[MEGA]
https://mega.nz/file/VpcTzQCK#PydjRPa7-RmgQoIEZWV5O3NokTCCsZmcqOb8YLzxI5I
[THIS BUILD]
- Three new animations.
- Basic bondage elements for the girl. Only weighted mesh objects. Cannot be activated yet, but you can see this in a new animation of this build
- Basic UI Sounds to make it more interesting
[NEXT BUILD and ETA]
I have not been able to get started on saving for dialogs. And it seems that I will not do this either next month, because I have not yet found a good sculptor for new characters. So next month is for:
- Zbrush. Unless I hire someone to do all of this. If you are such person, let me know. Paid work.
- More animations. Likely less generic ones, but more related to dialogue lines. Plus "biting" variations on request from RAMc
[NOTES]
- New animation loop of the lizardman and the tied up girl
- Two new "Meditation" animations for the lizardman and the girl. Look for it in dialogues
- Bondage mesh objects have been added to the game. Please note that this cannot be activated yet. This feature will come later along with the wardrobe system
- UI sounds
- [Fix] UE received a workaround to fix incorrect character deformations. Later the code will be refactored and will work the same way as skinning in Blender
- [Fix] Fixed an issue where Joint Controlled Morphs were incorrectly applied to the girl's thighs. Now it won't look too bulging
- [Fix] Sound will no longer drop out in Cinematic Mode
- [Bug] Dialog scripts do not share user interface well and can often cause problems. That is, show subtitles in another dialog
- [Bug] Restarting Game scene during Dialogue may leave previous Dialogue Options turned ON
- [Bug] Locomotion system has lot's of issues