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Super Streets of Gape v1.1.43a (Pilot 5)

Materializing new materials for the masses, it would behoove one best to compare whatever's on this edition along with our below "How to Play" section. In short, let's call this one the "drip", throw, chipper, and dragon update. (Where Bim loses the "Not Done Yet" box.) Bimson's Grab Context move is a suplex now. Drenched the proceedings in extra sounds.

"Drip," because Bimson's got that 'drip', and Pernells here (for now) want to 'catch' him and really give him a piece of their...
ya know. He's cute and soft like a plushie, and all. Who wouldn't stuff him with 'carrots'? The shit that this site would sit here and tell you is an inappropriate and unacceptable reality. No shit! It's like it's fiction, or something, and almost entirely an intangible world! But don't let their aversion to pics stop me from getting you this work of progress, now loaded in noises.

Throw crates you encounter-likewise for downed enemies that are still alive. Chipper and misc machinery can also be picked up and tossed. This expands the Down+Grab functions. Speaking of Grab, you can now use your NRG bar at full for a free fatality, within a grab. FUCKIT, try to throw everything, baby!

Dragon of the update may be the most random feral of all, yet you won't realize the power until he scurries away from you. In homage to a particular game franchise some blue hedgy mascot company doesn't know what to do with, dragons just occupy our Earth now, right on the field. Snatch'em with Grab, run with 'em. Attack to throw flames, NRG button for concentrated fireball. These dragons are skittish, so don't spend too long getting to them in the heat of combat. I'll return to more luud-ism and further levels/layouts later braux.

When we say a chipper, there is in fact a wood chipper in here! Is it a stage hazard? Probably, but it's definitely a Pernell hazard if any fall into the wood chipper's feeder on its left!! Mulched viscera bits! Or, be a good guy and destroy it, either way, it can't handle that many 'trees'...

Storyline? Well...

Rhonda,

Look through the attached files—wire leaks, stock shifts, incident reels.

“Lord Ledd secures controlling interest in Conglamorous. Massive restructuring. Offshore labs reactivated.”

“Unusual energy spikes detected in Long Island caves. Toon Pimp declines to comment. Fishers Island construction crew declares false alarms.”

“Lizards, furries, reptiles, oh my! Ledd regime shareholders arriving on Long Island under proxy firms.”

“Fight Palace Haven reports highest profit margins in well over a decade. Got Fight?”

You know what this is.

Ledd’s just made his play. Conglamorous is just the public face. Notice your clientele’s lurking in a pretty cushy high-rise, again. He’s coming for the Haven this time around—primed, eager, and ready to shove us out the door.

Michelle and I are moving quickly. Bimson’s on board—he’s seen what awaits inaction. He's procured his nickname "El Murderisto" for a reason we'll need more of. Slick’s down to film everything. Even Skoot Dawg's fired up, and you know how rarely that guy takes anything seriously. I found your old DMs again—your justice still breathes.

I may not be able to run with this crew much longer. But certain people needed to hear the truth before it’s too late. Tiffaneaux offered her service if she can be paid enough, but we have better things to entertain than the sheer possibility of her coming around.

You’ve felt this dirty fox's grip before. You know how this ends for Furry rights if we wait.
Join our cause.
Don’t let him take our Haven.

—Signing off from Bushtown Tonight,
Maddie

Check the 'how to play' guide below, and get up-to-snuff on the latest moves! *Notably Weapon/NRG attack executions! The framing story of this world is contained in the lore of "Around the 10K."

How to play? Blow, snap and discombobulate your destructive path through one crowd of pent-up hissers, so far! For now, keyboard/gamepad controls are as concludes:

CONTROLS (Keyboard->360 Pad/modern equivalent):

Left/Down/Up/Right D-Pad = Choose character or palette/Movement/QTEs
A(A) = Jump/Grab Context/QTE Actions
X(S) = Attack/QTE Actions
Y(D) = Grab/Item Pickups/Throw Enemy
B(F) = Special Move (Requires NRG)
Enter = Enter game/Choose character
Alt+Enter (keyboard)  = Fullscreen/Windowed Mode

Select Screen pending changes, gameplay speed more frenetic.

Here's the rundown for Bimson which will translate across the rest of the cast in certain ways (when I add them). We have weapons to pick from:
KNIFE
PISTOL
and METAL BAT! But these all have a limited life to use them for, much like our own! Don't rely too heavily on them to get out of a crowd. For now, the weapon will be tossed at end.

There are now 3 ways to
Special! (Tornado Kick)
Up-Special! (DragonCut)
Down-Special! (Fireball)
Watch out for your NRG bar, it only fills back up with some good old-skool thumping! Make heads roll, it's fatal! Activate FULL NRG during any grab to EXECUTE!

Triple-tap and hold a direction forward to RUN. (Left-Left-Left, or Right-Right-Right)
ATTACK during a run to RUN-ATTACK/lunge equivalent. Dragons can also run-attack.
Triple-tap UP or DOWN to Evade and outmaneuver the enemy.

Pickup items with DOWN+Grab. Be timely, they disappear from the field quickly.
Pickup downed enemies and breakables such as boxes! Throw before you tire out.

You'll have plenty of opportunity to meet up with Ledd's escaped and mountable beasts, dragons.
When no rider is on it, mount it through Grab. Attack is the creature's natural flame, NRG attack takes the creature's patience. It may be mounted 3 times before escaping the field, but take shorter depending on your surrounding actions. Will also run-attack.

::EXECUTE YOUR PREY::
Press 'attack' multiple times to perform a full combo.
Hold attack for a few moments and release to unleash a hard OTG move!
Hit UP+Attack for a High, or DOWN+Attack for a low attack! Time these attacks or Special when the enemy's health is almost none, and relish what you may now reap! Overt-kill.

When jumping you may use up to 3 different attacks depending on which character you've chose.

Jump-attacks and throws knock the enemy off their feet.
Experiment with neutral jump-attack, jumping directions, and jump down-attack.
Strategize with jump down-attack to not knock the enemies off the ground.

GRAB an enemy or items via the corresponding button (Y on gamepad, D on keyboard). When the enemy is in your grasp, continue your assault via ATTACK, throw them with the GRAB button once more, or 'MOLECHST'/ALT-ATTACK them with A (May not 'molechst', it's character and situation-specific)! EXAMPLE: Bimson's suplex!
Watch out! You might be 'smaxxxed' up yourself! Follow the onscreen QTE to break free!
Look out for stage hazards! IE, a wood chipper: if the crowds are too much hassle, use them for instant slays! Throw the enemy into the hazard's zone! Don't fall in yourself!

TO BE IMPLEMENTED::
-Level Hazards // more breakables
-Grab from Air // Team Attacks
-Adjust button tightness on Low/High attacks leading accidentally out of Charge attacks (a PITA)
-More Weapons/NRG-based weapon moves
-Extra SFX/voicework
-More Bimson smaxxxing
-Newer levels/more enemies proper
-Fancy layered effects
-Scale adjustments (due to 1080p upscale)
-New tunes

Check out our Discord forums, where most of these tier subscriptions will gain you a nice role. And, since this site won't allow more feEtishy things I've done, hit up my Subscribestar!! That's https://subscribestar.adult/set--
It will contain games/content familiar to this one with similarly younger, and cuter protagonists!--
I also have joined the web 2.0 in-crowd with game dev streams and Q&A, often with my mic turned on! Come on inside, at POMF.TV/stream/toonpimp! I stream almost every day at random times between 8:00 AM and 10:00 PM MST, but our Discord will alert you to whenever a stream occurs. We look forward to seeing you there!

"Stonell! Find me my dragon... Really, now? Conglamorous pays trillions for this gene research, and you're losing my dear pet?" DOWNLOAD HERE (zip file, x64 Windows)
If tapping the link doesn't work, right-click, copy the link or address and add HTTP:// to the search URL.

Snack on this POD and TPFP exclusive as you fellauxes nab a (sixth) WIP taste of what will turn to be more! We'll see to more love and caunny for our intrepid furgals later! I'm still working the engine out, but this means Bimmy'll also be able to join TPFP pretty soon! If you're intrigued by what you see, give us a comment/like, heck, join our chatboard! Check out Fight Palace for the interconnected story underscoring both titles!

Stay tooned for more interactive content with mammalians, scalies, and furry-cannabian industry insanity! I'll get to them smaxxxy feels in due time!! It's a game with a complicated cycle! Special thanks to old Patrons and newbers alike who fund the Palace! You all make it great, and we both can discuss filling them 'gapers'. You're special to me, cousinxes. See you soon, from the New World conspiracy that is TP's Fight Palace! Later, Red Dye #3!!


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