SamuZai
Edmund Latham
Edmund Latham

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Herald of the Stars: Chapter One Hundred and Fifty

A big thank you to jordan nelson, James Homer, Thomas N, Robert Alexander Morton, Marsharbour, and InsertNameHere for their contributions to Herald of the Stars. I look forward to seeing your discussions in the comments!

With the Custodes backing negotiations, our trade is swiftly concluded with transfers between the fleets starting up before Eire and Tech-Marine Balor Roan even finish the preliminary agreement.

The Custodes has not given his name and no one has asked for it either. The Custodes is clearly in a rush and he dictates much of the trade agreement himself then includes the seal of the Adeptus Custodes on the final document, so neither I nor the Barghest Chapter are getting out of it any time soon.

Eire and I sit together in a private cabin on the class three D-POT after the ordeal and I serve her some of the Tanna tea. The room is sparsely furnished with a couple of couches, a recaf table, and a few pict frames that cycle between different images and artworks. There is a distinct focus on labour within the art, from individuals to groups, all working upon grand projects, like void ships, big farms, or forges.

I’m not sure where the Custodes is right this moment, but he is on the D-POT with us.

Eire sips her tea and sighs, “You know, Aldrich. I am rather annoyed.”

“What has you so irritated?”

“You set everything up for me so that I could perform my main role as High Factor for the first time and it was snatched away from me by a third party.”

“What about your time with the Eldar?”

“At best, that was practice. Ylien was the main liaison and the only other person the Eldar were willing to talk to was you.”

“Willing is a strong word. Even ‘tolerate’ would be too much.”

Eire tuts, “Quite.”

“You have told us about the Adeptus Custodes before. The Emperor’s ten thousand companions who serve as bodyguards and errand boys.”

“They are more than that, they are a representation of His power, an extension of His hand. They are immensely powerful warriors and generals. While I am likely stronger and faster than them, my martial and leadership skills have not been honed by ten millennia of war. Calling them errand boys does them a disservice. You don’t have to like them, they will not care either way, but being polite is essential.”

“Fine. I will play nice if I must. Why are they even here? An agreement between two minor parties cannot be the whole reason why a pair of such great men chose to stick their auramite faceplates in our business.”

“I haven’t been told to keep silent, but I’m going to anyway. Better safe than censured.”

“Very well.”

“Let me take another look at the agreement. Perhaps there is something I missed.”

Eire smiles, “Alright.” She pushes a thick scroll and a data pad towards me.

I pick up the scroll. It isn’t real velum, even if I do have some goats on Iron Crane, but an artificial substitute that is even more hardy than the natural material. I unfurl the scroll.

The final agreement is rather substantial with many appendices containing detailed definitions in tiny print, but the main clauses are rather brief.

The most important change is that the Stellar Fleet now has an external currency that does not expire, the Stellar Fleet Requisition Credit, or SR for short. This is something Eire proposed in advance during one of our Fleet Command meetings and the Space Marines were happy to accept it as a unit of exchange.

One SR is valued at one Sword-Class Frigate, one of the most common and standardised vessels in the Imperium. While it does include my high build quality, it does not include the many rare extras, like Castalan Shields, or Federation grade Jovian-Class engines, just the standard imperial designs. As such, any Sword-Frigate or other vessels I create are always going to be more expensive because neither the Space Marines or I consider ‘average’ an acceptable option.

Only the party who earned the SR can cash it in, though the client can tell us to give the goods to a different party if they wish. An SR is not divisible into smaller units than one when completing a trade, but the excess in an uneven trade can be exchanged for bytes. SR byte value fluctuates depending on the current cost for the Stellar Fleet to build a Sword-Class Frigate. One can’t exchange bytes for SR either, so if they don’t immediately spend them, the buyer would be on a five year time limit.

A light cruiser, like a mid range, uncustomized Lathe-Class is valued at seven point three SR, and a Lunar-Class cruiser is twenty-two point two SR. The price is based on volume of vessel compared to a Sword-Class frigate, so the prices become ludicrous rather quickly. For example, a Avenger-Class grand cruiser is one hundred and sixty-eight point seven five SR.

For our agreement, the Barghest Chapter will add a single light strike cruiser, a Mark III Vanguard-Class, to the Stellar Fleet. It will be staffed by chapter serfs and the Space Marines’ attached lex mechanics. It will also house a single mixed company of marines, their support marines, auxiliary forces and all their vehicles: one hundred and fifty marines and eight hundred and fifty Humans, some of whom are partially modified and won’t survive additional geneseed implants.

The Stellar Fleet is responsible for all material upkeep of the attached Space Marine Force and we are obligated to respond to distress calls alongside them if we are within four weeks warp travel of the call. In return, the Space Marines will fight for me, so long as I am not the aggressor or have a legitimate casus belli.

Helping out the marines seems like a big burden, but this is a great way for me to legitimately collect kills and was one of the concessions I planned with Eire in advance.

I can also borrow the Barghest Chapter’s political clout at the discretion of the Force Commander, who has been ordered to be as accommodating as possible. In other words, I can use the Barghest Chapter’s good name to clear away red tape in exchange for sponsoring their chapter and the Space Marines have their own upkeep reduced by up to ten percent per year.

For every two years that the Space-Marines accompany me, in addition to me paying their upkeep, they earn one SR. The Barghest Chapter can trade in scrapped and badly damaged vessels for SR at twenty-five percent of what they would cost me to build new ones.

Outside of my own fleet, I am to give the Barghest Chapter favoured status, so long as they are travelling with me, and prioritise any orders that the Chapter has. An STC for a vessel is valued at four times its cost in SR, which is likely way better than what I’d get out of the Mechanicus and the most advantageous part of the trade for me, especially as it comes with the STCs for the most common component loadout for that vessel. While I already have most standard component STCs, new copies are good as they provide more references and may show minor improvements depending on the Forge World that they come from.

I have given the Barghest Chapter all of my Adeptus Astartes wargear, and received all of the remaining Farseer wargear and the Eldar Serpent’s scale in return. I have also been given the STCs for the Sword, Firestorm, and Nova class frigates, as well as the STC for the Vanguard-Class strike cruiser.

I don’t think I would have received quite so much if it wasn’t for the Custodes authorising me as a trusted manufacturer of Space Marine wargear and vessels. He even gave me a fancy certificate to prove it, signed by the High Lords of Terra. I place it in my null box and keep it on me at all times.

This document is a great political shield, but it also ruined my anonymity. The Emperor seems determined to ensure that I am known. I don’t know why and I don’t care for it much, but once I trade some of my own STCs to the Mechanicus, it won’t make much difference. At least with this I will be taken seriously, even if I don’t have a Writ of Trade just yet. It will be particularly useful if the Navy starts throwing their weight around.

The huge amount of wargear was valued at four SR. Strategically and economically, it is probably worth one, but the prestige of owning ancient jetbikes is absolutely massive. Even so, I still owe the Barghest Chapter forty point seven SR for the other STCs. Four point four-five for the Firestorm, nine point eight for the Nova, and twenty-six point four for the Vanguard, not to be confused with my Vanguard Armour mechs.

As its point three SR under a valid trade, I have to immediately make up the difference and the Space Marines are not interested in bytes. Eire offered to trade some of our unique STCs to balance the trade and reduce our debt, like the Marwolv mark II lasgun, MOA alloy, and Vanguard Armour.

They weren’t interested in the STCs, or buying our wargear separately, and instead put in a massive order for vessels,  predominantly Nova frigates, as the Navy annoys the Mechanicus until they ‘lose’ the orders for Nova frigates. This forces Space Marine fleets to make do with Sword-Class frigates, or if they’re lucky, the Sword-Class variant, Firestorm-Class Frigate.

For this order, I need to build two more light-cruiser strike groups, two light cruisers and eight escorts, pimped to the absolute maximum I can manage. Once the order is completed, our scales will be properly balanced.

I put down the scroll, “I’m pretty happy with this and even on a second reading I can’t see anything strange. You did well to make the most of our pre-arranged compromises.”

“Thank you,” says Eire.

With the fake velum signed, the Barghest Chapter departs a week before us, leaving behind the Vanguard light strike cruiser, Red Knoll, as well as Sergeant Odhran, and his four brothers. The Space Marine strike force is led by Force Commander Verlin Tigernach and his second is Tech-Marine Balor Roan.

Fleet command use the time to deploy the Macro-Ferry and redistribute supplies and personnel. This includes a huge number of people that Quaani has gathered and trained during his travels, making up for the crew shortages incurred by staffing the Macro-Ferry and a second light carrier strike group.

Once in orbit around the star, there is a big ceremony and the Macro-Ferry is anointed and commissioned as Charon.

Meanwhile I fix up the Navigators from House Lafiel and who were living on their Lunar-Class Cruiser, Torchbearer. The Custodes never leaves me alone no matter what I do, becoming a silent watcher and obliterating my sex life. He might be invisible a lot of the time, which is total bullshit, but I still know he is there, even if I can’t detect him.

The Custodes seems to take everything in his stride, including the rituals and my quick trip into the Warp for more Data Structures to perform them with. I keep expecting him to speak up, but he’s more reticent and immovable than His Majesty's black hatted Beefeaters, or Yeomen Warders if one is feeling official. I hate having a spy on my vessel, but I can’t kill him or restrain him without ruining my biggest backer, so I have to put up with his intrusive behaviour.

After restoring the Navigators, and effectively turning them into my second cousins, two navigators remain on Torchbearer, while the other four pair up to take posts on our two Lathe-Class light cruisers, Distant Sun and the new Yonder Moon. Quaani and I remain responsible for Iron Crane.

The navigators on Red Knoll are a family of four, but none of them are willing to interact with us so soon and are far too used to being imprisoned in their spires to dare a trip outside their vessel or accept visitors. I’m hoping Quaani will get them to loosen up and that will be our ‘in’ with a more respectable house.

All ten Moth-Class vessels are docked within Iron Crane for travel and our eight Adder-Class escorts dock with their assigned light cruiser using gravity hooks. Leith Madra, Captain of Red Knoll is most vehement about our risky jump method and argues that it’s not worth the quick response on the other end when all the escorts could be docked inside Iron Crane, even if he is impressed we can actually do that.

The only problem with this is that it means we can’t get started on even one of the Nova frigates even if the mining barges we manufactured for Lickspittle didn’t take up the remainder of the space.

Iron Crane starts up its Warp Drive, ripping a hole in the Materium wide enough for itself, and three light cruisers. Quaani is in the tank, and I  am with Alpia, whom I am holding close to me in our living room. It’s her first transition and we were both nervous just in case something tried to sneak through or test her protections.

Rainbow smoke pools at the edge of our room and rushes towards me like a flood and my kill count shoots up by thousands every minute.

“Dad, what’s going on? What’s that smoke?”

“It’s my implants clearing out demonic corruption.”

Alpia exhales, “Good, that’s good. I didn’t know you could do that. Would your implants help me?”

What I said is happening isn’t what is actually happening. Last time I was mobbed by rainbow smoke I was inside the tank, away from prying eyes. It’s inconvenient to explain any details to Alipa though, especially with the Custodes nearby. I don’t know how much he knows, and I see no point in adding my secrets to his knowledge by accident.

“I don’t have another copy of it and I’ve never found anyone else who is compatible with this one. Your dad is a bit special.”

“I can’t believe you said that, you are so embarrassing.”

Ha! Classic. I smile and hug Alpia, then step away, but she doesn’t let go of my hand.

“I’m still scared. Why is there so much weird smoke?”

Sadako manifests and screeches ++Magos Issengrund, the Neverborn are throwing themselves at the Gellar Field like flies.++

I glance over to the door where I last spotted the big golden bastard but there is no sign of him.

“Data request: Field integrity,” I say.

++Stable. They are not strong. It’s like the Warp equivalent of a bird strike, or swatting insects++

“I can’t connect to the specialised sensors remotely, nor properly use my third eye with others about. What is the scale of this strike?”

++Our whole fleet is being swarmed and all CIWS are firing at full bore. No large entities are detected.++

“Inform me if the Gellar Field on any vessel drops below eighty-five percent and I will join the other navigators in boosting our defences.”

“Dad, why is this happening? Seriously, are you really OK? That is a lot of smoke.”

“Yeah, I’m fine. There isn’t enough to make me sick.”

“This seems really random.”

“I think we’re being used as bait, or we have bait onboard,” I take another look at the doorway. Nope, still empty.

“What should I do?”

“Just stick around until this is over. Anywhere in the apartment will do, but closer is better. I’ll inform your training officer so you won’t get in trouble if it takes too long to return to the Heralds.”

“Thanks, Dad.”

“You’re welcome, Alpia. Try and meditate if you can. It will help.”

Alpia triggers the vox and it starts playing mechanicus chants, “Is the sofa OK?”

“The sofa is fine.”

Alpia hops over the back of the sofa and sits cross-legged right in the middle of it, “Can you sit with me?”

“Sorry Sweetpea, it’s better if I stand. It will help me react faster if I need to. I can stand next to you if you like.”

“No. You loom too much. It’s distracting.”

“Alright.”

So much power is coming towards me that frost starts to form on the walls. I glance at Alpia but her breath has calmed and her eyes are closed. After ten minutes, the smoke starts to peter out, but it never completely stops for our entire three week journey to Lickspittle.

By the time we arrive, I once again have zero kills and the Custodes has left with three Resurrection Serums. No bet on which three poor sods will be getting those, even if one of them is just a hand.

------------------------------------------------

Note: I have made alterations to ship crew numbers and how I calculate everything. The Moth-Class is now the same size as the Adder-Class. The Adder-Class has been increased an extra one hundred metres so it is the same length as the Sword-Class. This will bring everything inline with the new Stellar Fleet Requisition Credit (SR)

Crew numbers are now calculated as a multiple of the Adder-Class/ Cobra-Class optimum crew of 15,000. Ship build times are also based off of the Adder-Class’ two year build time.

New strike craft variants have been added that will be described in detail in a later chapter. The key point is that they are half as tall and thus vessels can hold, on average, twice as many Class one and two D-POT strike craft as they could before. Class three D-POT numbers have only increased on the Origami-Class, not the Adder class. No other vessels carry the class three D-POT at this time.

The new variants are: Wrath, an interceptor (Class One D-POT), and Macross, a mass missile platform (Class Two Depot). The Class Three D-POT is a torpedo bomber with four torpedoes and six, titan scale lance weapons. I don’t have a name for it yet. Get your name suggestions in. I’m open to changing the other two names as well and even their roles if someone has a good enough argument for it.

Servitors are no longer counted as crew and typically add an additional 30%. Civilians and Children are not counted either and are also typically another 30% of the stated crew figure. Stellar Corps Heralds and Aeronautica personnel are counted separately and are not based off of a crew percentage.

For example, a Lathe-Class, like Distant Sun, is 7.3 times larger than an Adder-Class and would have a crew of 109,500. Civilians, Children, and Servitors would add an additional 65,700. A total of 175,200. It would take 14.6 years to build or average with a build time plus or minus 25% depending on local conditions and material availability.

A Lathe-Class would have one Stellar Corps regiment, usually a mixed regiment of 29,700 Heralds. Other regiments like Void Assault (30,600), or Battle Automata (23,520) have different numbers and compositions. They are still arranged in the same manner as I described the first time, approximately chapter 75.

A Lathe-Class has twenty squadrons of strike craft (based off the D-POT), requiring 1920 personnel. It also holds twelve D-POT squadrons (shuttles) for the Heralds and another two D-POT squadrons (shuttles) for intra-system journeys, another 1,344 personnel. That would place the number of people on a Lathe Class light cruiser at 208,164.

The Iron Crane’s crew is calculated using the smaller value of its volume, not the expanded version, even though the ship spends most of its time as an expanded vessel. This gives it a crew (not counting civilians, children, or servitors) of 705,000.

An Origami-Class sized vessel, like Iron Crane, would take ninety four years to build, with up to 50% off as it can partially build itself, so it’s like having up to two yards working on the vessel at once, as soon as it gets its manufacturing going. As for the promenade, assume it now has four of them, identical to the one I first described, unless I update the descriptions again. I will inform you if I do.

As for how Aldrich built a shipyard and the Origami, in 30 years, with no established industrial base or trained personnel, rather than 47 years with an already established shipyard, assume that he spent a lot longer there than I said the first time around, with much longer time skips. Exact dates are to be determined another day.

I haven’t edited the older chapters yet to reflect these changes, so if anyone has any better ideas, before it gets put into prose, I’d love to hear them.

Comments

There's no way Big E is going to let his new Artificial pseudo Primarch get away from his Dutys 😏

Morg535

I nominate this for the silliest comment award. It makes it seem like you are looking for something to be offended by...

Adam Roundfield

Lastly, for the love of the Omnissah, please trash your expiring company credit groxshit. It has a very bloody history in America and has worked literally zero times. Unless this is your long-term plan to introduce grimdark back into your noblebright themed story, there is no 'good ending' with a time limited company credit.

blimko

I will have to reread the chapters on ship construction. I don't know much about the topic, tbf no one does. Earth has almost zero void ship building capacity... however, we can make some logical estimates based on in-lore examples. I strongly recommend you follow thru with the plan to add time-skips early in the building phase to fix this plot hole. Perhaps time-skips intersped with a few cutaways of Aldrich teaching classes of would-be teachers and officers, building critical components himself, and perhaps suborning a few local Marwolv forging guilds to the displeasure of the local gov?

blimko

I am really glad the author decided to fix the population issue. This very cleanly sidesteps the earlier issue of not having the population to sustain the level of attrition from previous conflicts. As the heralds are mostly now just 2 year mandatory conscripts + standing army professionals such as, South Korea, Israel, or Switzerland, I am imagine this dynamic is sustainable when paired with gaps after major wars. Like 18 years going sublight speeds for example. Very happy with these changes. To pre-empt one of your questions, the population of ships in 40k has always been a little... inconsistent between authors. Black library books say one thing, Rouge trader books another, and then the rest of the lore has their own ideas. I recall a great r/40klore thread on this very topic a few years ago. I believe the consensus was the Rouge Trader numbers are a good rule of thumb. That they provide a convenient place to start scaling your numbers and crew ratio to officers, and the crew requirement is more like the number of professionals needed not exactly the population count. So say you have a Pilgrim class transporter and it needs approx. 30,000 crew for a ship 2.25 km long and .25km wide (a bit too thin tbh), over time this crew complement may develop and grow with many more behind the scenes as civilians, such as stay-at-home parents (with young children), elders, children, those recovering from an injury, the lame, etc. God I wish I could include paragraph spaces on mobile..... As I am unwilling at this time to do an actual population analysis such as creating data tables and writing out r script, mostly because I am paying to read this and that sounds like my actual work... Then I'll just give this my rubber stamp of approval with just my mental math. Just remember, these ships are like a few blocks of Chicago (super heavy pop. density), you can always add more people to your ships, just increase the number in squalor and poverty and you could keep scaling past this number easily. They will no longer be self-sufficient with food at that point but could extend their range with recycling.

blimko

While the chapter is 'poor' in 40K terms, they still have a fair bit to trade. They're actually have more Capital than Aldrich, as they have a lot more void ships and personnel. Where they struggle is running costs as war is expensive. Everything is from Aldrich's perspective. Just because the Barghest Chapter told Aldrich they don't want his extras, doesn't mean it's true. They're just setting up expectations of value for a future trade. Meanwhile, they're spending what they do have on expanding their capabilities so that they can perform more missions, even with 10% of their chapter currently working for Aldrich. From the Chapter Master's perspective, they absolutely fleeced him, spending data they couldn't make much use of for physical assets. They also acquired enough gear to double their numbers, though how much they actually do so, and how much they keep in reserve for the next millennia is unknown at this time. All references to Vanguard in this chapter refer the the Vanguard Mark III light strike cruiser.

Edmund Latham

High praise indeed! Cheers!

Edmund Latham

Come to think of it there no need for power armor to be human shaped (at least I think there is not.. the Canon of WH40K is confusing..) that protects the spykers make why not make it biger quadrupedal power armor hold them, inside thous modify pods, in new Leamn russ alongside someting like thous speclised repair servitors in them. Or a A Servo-skull if your going for classic armored heavyweight warrior look or maybe one of thous human like drivers servos a Adeptus Mechanicus to help them move around. Oh and dogs, dogs are good for mental health and pack of Cyber-Mastiffs Is even better.

mly85lc

hmm.. hey because the space marines chapters. are speclists in dealind whit the ruinos powers attempts (and succeeded) destruction and corruption they would also know how protection and Warding is needed they are now in cooperation whit MC, maybe part of that know-how could be transferred to the Heralds used? After all ther is a plan to close every spysker inside protective wardirn cage in form the power of armor. How about leaning in that and making new troop type? because the pepole of starfleet are such over achievers. And spysker will become to know boht Warding and affection/touch of ruinous power directly, leading them gathered knowledge at mater. what if you form a unit of around them whose purpose is to act as a warding protection specialization in field? perhaps give them their own variation Chimera and Rush tanks whose main purpose is to create and project a field of protections/wards around them. Have they main power armor synchronised whit thous craft's. Maybe lean on that spiders look and have them start to pull a high tech trailer with "stuff" Heh when they become a "war vetarans" and the claim to modify theyry crear... maybe there be spyker selling ice cream from theyry trailers?. hmm.. maybe have them whit ability /modify/transform/assemble/ they're "power armor" 4×6 "living room spacse" in spirit this here is my home and prison welcome to my quests". it could only open in the premises of temples or in separate highly warden places such as garden or establishment speclists to serve spyskers. Etc that way they could still meet whit theyry fellow Heralds face to face. Plus it would still fit MC way of doing things.

mly85lc

Found my self wondering why didt Marine space chapter take eny of Marcos upgraded servitors plans? After all if this Chapters is poor is it not logical to get more labour force to get more income? in RL wealth generation take "land+resources+labour" maybe it's different in the WH40K world? Marines are at least somewhat open using servitors... like it Make a tee waiter a servitor at chapters master place? perhaps the speac marines has has different functions operating fleets niche usally filled by servitors? Like machines spirit or something? After all if theyry going agest and after ruinous power repeatedly. Just wondering if there reason not adding that in.. ohter than Big E Running Boys a pushy? Also is line "twenty-six point four for the Vanguar" referring Vanguards as spaces ship or Primaris Space Marines? Also is there eny planets side technology in contrast?

mly85lc

Love the chapter this story gives me at least one reason to actually look forward to Monday instead of dreading it.

AegisAlpha

Oooh, thanks for the heads up. I will have to think of a different name for it. Aldrich has ten Moth-Class (fuel and material synthesis support vessels), eight Adder-Class (escort carriers), two Lathe-Class (light cruisers), one Luna-Class (Cruiser), one Origami-Class (Grand Cruiser mobile shipyard). Attached to his force is one Mark III Vanguard Strike Cruiser (a light cruiser). I can't remember the last chapter I described a D-POT in, but they are blended wing air craft with a fat belly and a slightly oval top. Something a bit like this but with a bigger belly and the engines integrated into the fuselage. You can imagine any blended wing design you like though. There are loads, but here's one example: https://www.google.com/imgres?imgurl=https%3A%2F%2Ffantastic-plastic.com%2FBWB-SPFX.jpg&tbnid=3FXUKNOMdMKuMM&vet=12ahUKEwi77cjaiMmDAxWnpycCHb3iAsgQMyhkegUIARCyAg..i&imgrefurl=https%3A%2F%2Ffantastic-plastic.com%2FBoeing%2520Blended-Wing%2520Bomber%2520(2000).htm&docid=xrl5DTriuZM9xM&w=533&h=400&q=Delta%20wing%20blended%20wing%20aircraft&hl=en-GB&ved=2ahUKEwi77cjaiMmDAxWnpycCHb3iAsgQMyhkegUIARCyAg

Edmund Latham

The implied timeline, I hope, is that because the Emperor can see the future he has influenced Games Workshop, though any manner one cares to imagine, to create the Warhammer series to seed the galaxy with the knowledge it needs to survive the future. Especially all those people (soulphages) who ended up on the Federation Station, one of whom was Aldrich. Because it is prophesy, and comes from a single source with its own agenda, it is unreliable. Much like Games Workshop, really! Is it dumb? Absolutely, but 40K is not supposed to sensible in the slightest either. Personally, I'm having a lot of fun with the premise, and I hope that many others are too.

Edmund Latham

Lol, the Custodes already made enough of a mess. I didn't want to complicate it any further.

Edmund Latham

Depends how much I want to mess with cannon. Not too much, for sure, but I will likely tweak a few things so that Herald of the Stars can develop into its own story. You can be sure there will be a Cicatrix Maladictum as it was already present in the beginning of the story, but I can't really stick perfectly to cannon what with all the things Aldrich could do as it would run counter to obvious consequences of his actions and capabilities.

Edmund Latham

Primarch's can be resurrected. No guarantee they're right in the head afterwards though.

Edmund Latham

I'm going with the theory that most chapters actually have 1500 marines, so Aldrich has been given 10% of their forces. A marine company at full strength would have ten companies of 100 marines plus supporting marines like scouts, tech-marines, drivers, pilots and the chaplains, apothecaries, and librarians. I got the idea from: https://apologentsia.blogspot.com/2016/10/inload-how-old-is-space-marine.html

Edmund Latham

Thank you for the compliments. I like your name suggestion. For now, I'll refer to the torpedo bomber as a Vitrum-Pattern D-POT. Sounds pretty cool right? Glass is sometimes used as a verb in a sci-fi setting so it should be OK to shorten it.

Edmund Latham

Thank you!

Edmund Latham

Thank you for the feedback. I think your right that it's time to move on from the expiring currency. It has served its purpose and will make for an interesting chapter to deal with economic issues. You've sparked some ideas and I'll resolve this at the end of the Cobalt mini-arc, probably.

Edmund Latham

Anyone know which chapters the various classes of D-POTS are described in? How many cruisers does Aldrich have at this point I feel I’ve lost count? Any chance Aldrich is going to get his hands on a Repulsive class grand cruiser at some point those things are absolute monsters Thanks for the chapter P.S Not sure if it affects the strike craft names but there is a wrath class interceptor in the cannon it’s the predecessor of the fury

Random

Ok so if the warhammer universe actually happens how does in exist in the 21st century aswell is the big E about at the time and is actually the ceo of games workshop or is there some time travel warp shit where tzeench is controlling the ceo to make the warhammer series.

QuakDoktor

Basically, does soul’s he “donates” to the emperor make his soul counter harder to fill or not?

Miguel Garcia

Does any soul going into Aldrich’s kill counter make it harder for him to get more points? Or only ones he spends on upgrades for the body?

Miguel Garcia

Aldrich is a healthy, well balanced person. So he absolutely deserves to have a healthy sex life. I am also aware that this problem is 40k years away for me but if someone pulled out a mechadendrite out of their back in the act I would immediately be putting a pause on things. On that note, there has never been a recorded instance of a Custodes falling to the warp to my knowledge but if Aldrich had not shown restraint I feel the dark powers would have made a play right there. I think Khorne would have been the winner. Custodes: "Oh come on man! You know I'm right here!" Khorne: "Give into your rage!" Slaanesh: "This is clearly my thing, get out." Khorne: "He feels nothing but offense, your horny has no power here, but rage, rage is always an option!"

Valderan

He probably just wants those sweet sweet souls...

Adam Roundfield

Personally, I don't think it's going to be a primarch getting resurrected even if it was I doubt it will happen anytime before the formation of the cicatrix maladictum. With the current cannon being what it is and all.

AegisAlpha

I forget can the primarchs be resurrected? Sanguinis make a return?

Louis Kasser

Knowing Big E I am very interested in what conditions will he include in Aldrich Warrant of Trade. Gloriana class Battleship delivered to Terra each century? Finding a loyalist Primarch every 200 years? Settling Forge World every century? New STC for Mars every decade? This one is specifically good as Big E knows how many STCs Aldrich has and can buy in E-SIM.

Mikołaj

150 marines is one and a half of company. That is quite a big portion of entire chapter. I guess if Aldrich is now obligated to help everyone close who is in need that is just doing duties of a chapter for a price of seventh of one.

Mikołaj

On the topic of names, facere vitrum is Latin for "make glass", I feel like Warhammerizing that could lead to interesting names. The ship stuff seems fine to me, always good to just keep it relatively simple and unify the units. Remember, bureaucracy can be fun if you are winning... I enjoy this story immensely, keep up the good work!

Adam Roundfield

There are a good amount of candidates, including himself, but with the limitations of souls having an expiration date, its going to be a good question.

Apollo Above

I’m obviously behind in my 40k lore because I have no idea who the Big E is going to resurrect.

Miguel Garcia

good chappie

Elaine

I can't comment on this without giving spoilers!

Edmund Latham

I think scaling ships properly is a good idea, though consider what it means for the size of the crew of the battle barge, they didn't meet a ship, they met a grand city. It makes it very wired that there are only about 1k marines, and hard to imagine they are anything but the top bureaucrats, but thats a bug of the setting, and one most including me happily overlook. Longer timeskips earlier make sense, or the use of a one time item. Or you could just say that it is still beeping built, with the hull ready, but internal systems still in progress. I think this might be a good time to also fix the expiring currency, perhaps with a rewrite to make establishing a proper currency the crime of his first crewman. It is the kind of idea someone unversed in history or finance might come up with so its not that unlikely that aldrich might have tried it, with his crew loyally hiding the problem from him, and his best friend accepting the blame when it becomes obvious. In practice an expiring currency along with measures required to prevent the formation of alternate functioning currencies would be a horrorshow of wh40k proportions. Expiring employer backed currencies have been tried before, not always intentionally, and always with the result that secondary currencies are established, or outright revolts. That is usually despite beatings, killings and firings being the typical punishment for creating alternatives. Even if aldrich isn't doing it out of pure greed and intentionally prevents the worst excesses history shows, at its core, the expiring currency will inevitably force everyone to work until just a year or two before they know they will die, as otherwise your last years might be really really bad. Even worse for any civilian not receiving the minimum, they will have to live of relatives or starve. Though I guess the lower deck mutants have to come from somewhere. Beyond the classic problems of saving as insurance, it makes it not just pointless to save for retirement, for your kids, or for starting a business', or for purchasing anything substantial, instead promoting a kind of consumerism that would make slaanesh proud. Similarly it makes distributed investment impossible, or instantly establishes a kind of investable which is essentially just a kind of bank providing a secondary currency. Preventing those would also cripple internal investment, not encourage it.

Midjji

Slamming into a hoard of weak demons, like bugs on a car windshield, was an idea from a Royal Road reader. It is a one time thing, that may or may not have been arranged by Big E, because a Custodes was on board. I probably won't use it again as it is a bit of a cheap shot, and in the end, Aldrich got nothing out of it. At least, that's what it looks like right now.

Edmund Latham

I thought getting kills for those serums will be much more bother that it turned out. Wouldn't that mean that Aldrich would be able to buy half of his upgrades just from clearing the "birdstrikes"?

Mikołaj

Very serious deal with Custodes seal on top. I am somewhat surprised Aldrich didnt get warrant of trade with certificate of wargear and vessels quality. High Lords of Terra had to be surprised when one day Custodian demanded such certificate for some Aldrich Issengrund.

Mikołaj


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