Herald of the Stars: Chapter Two Hundred and Nineteen
Added 2024-09-02 15:00:10 +0000 UTCMany thanks to LethalRat for joining Herald of the Stars. I won't be sneaking any Skaven or Malal into Herald of the Stars sadly, so your moniker will have to hold our warpstone fuelled dreams aloft on its own merits!
“Well now,” says Riordan, “I’d say general readiness is always a concern. For military men such as Thalk and I, talking about our forces is far more comfortable than our history. There’s always a bitter failure or two hiding within it. It’s been a while since I spoke to a civilian so I had forgotten most of you prefer a more personal approach.”
Eire clears her throat, “My apologies. I didn’t think you’d care to hear about our improvements in modelling SR-651 after the latest census, or how we’re building our administration.”
Riordan shrugs, “A reasonable assumption. I doubt you’d care to hear about the Barghest’s preferred methods of discipline, or the exact spot and force required to clear a jam on different patterns of bolter when under water or in a vacuum, little hints that aren’t in the manual.”
Eire looks thoughtful for a moment then smiles and shakes her head.
Riordan continues, “I was being a nosy old man, truth be told, looking for a bit of reassurance in a galaxy of where there is none. The situation is always dire. The latest disaster in SR-651 is no different. Perhaps I am a hopeless optimist. There’s always a small chance that a new player could improve the game, rather than sending it spiralling deeper into the mire of eternal war.”
“You jump from campaign to campaign with barely a pause,” says Eire. “I would never have thought an Astartes could be optimistic.”
“Someone has to be,” says Riordan. “It’s how I found my calling as a Chaplain. Like how an Apothecary tends to the bodies of my brothers, I attend to their minds, their spirituality.
“Few Astartes worship the Emperor but we are no less spiritual than other Imperials. Meditation, the preparation and fortification of the mind before battle, is a key part of our success. Even the occasional embarrassing trust exercise. All of this must be taught to our youngest. The rigid mental conditioning of Astartes training does not lend itself to the processing of emotions. To learn to bend, rather than to break. To learn how to think. Hypno-training only teaches you how to act.”
Thalk blinks, “You teach meditation and philosophy.”
“I do,” says Riordan. “Singing too. Pretty good for a slave boy, eh?”
“You’ve seen the bottom so now you’re always racing for the top,” says Eire.
“Aye. Twas an angry boy who left Iniquity. No one bothered to teach me what to do with it outside of battle. I was lucky to survive long enough to discover the answers for myself. Now I pass my lessons along so that no young men end up as lost as I was.”
Eire says, “It’s you we have to thank for the Barghest’s measured responses.”
Riordan smiles, his eyes glinting in the soft light of the hall, “All I did was show the way. The efforts of my brothers are their own. Some are still a little impetuous.”
Eire stares at one of the displays for a few moments, “Thank you for indulging me in my curiocity. I certainly feel like I know you a little better now.”
“Then all is well,” says Riordan. “How about you, Thalk? Is it reassurance you are looking for or something else?”
Thalk grabs a few canapes from a passing servitor and says, “A personal agenda, one could even say a dream, or a heartfelt wish.”
“Somehow,” says Eire, “I doubt it is ‘peace in our lifetime’ that you're going for here.”
“Ha! No. I’m not an optimist like our friend here. How much do you both know about Battlefleet Koronus?”
“I only know it is small,” says Eire. “Less than eighty vessels.”
“That’s part of what I’m aiming at,” says Thalk.
Riordan says, “I’ve heard much talk about Battlefleet Koronus by men who know nothing of naval warfare. They were rather unflattering but I paid them no heed.”
“I appreciate that,” says Thalk. “It is, unfortunately, within these metaphorical great halls of power and thoughtless talk that Battlefleet Koronus’ support is gathered and dispensed. Few are willing to back a dead grox and a poor reputation does more to harm us than our enemies do. You have touched on the other half of my dreams, Riordan.”
Eire says, “It will be some time before we can provide you with more ships, Vice-Admiral.”
Thalk laughs, “The Navy may have a habit of coming cap in hand to the Mechanicus, but that isn’t what I wish to ask. To give you a little background, Battlefleet Koronus is a...practical fleet. Some might even call it a junk fleet, or pirate fleet. The truth is that most menials, even voidsmen, do not care who is in charge of a vessel so long as they get good rations, alcohol, and lho-sticks.
“Most of Battlefleet Koronus is made of prize vessels, captured from pirates or fallen Rogue Traders. That means most of our vessels are escort size and our attrition is particularly horrendous because we focus on boarding actions, rather than shooting everything from as far away as possible. We lose almost as many vessels and crew as we capture and their condition is always poor. Our only takeaway being the ending of a threat.
“No need to pull a muscle with that sympathetic expression, Eire. While our fleet status isn’t ideal, Battlefleet Koronus’s composition makes us good at patrolling and skirmishing, which are our main duties. What we lack is battleships. We only have one. No one will give us more as they won’t trust them to ‘jumped up pirates’ so we can’t clear or stop major threats and are reliant on Calixis, or Rogue Traders, to bail us out if something big happens. It’s why we were backing that scheme to revive a Rogue Trader house and why it’s a Vice-Admiral that’s here to sort out the mess those two idiots created. We need fleets that we can reliably call upon.”
Eire says, “There was some confusion as to why the loss of a single ship required a man of your rank to be sent. I appreciate the clarification and will pass it on.”
Thalk waves of Eire, “My presence is not something you need to worry about. I am happy with the accounting we have received.”
“I am pleased we were able to provide satisfactory records, even if we could not prevent the destruction of Imperial assets at the hands of the Inquisition. Especially when yours are so limited.”
Thalk sighs, “It’s for the best, especially after Dying Light. None of us can afford further Inquisitorial scrutiny. However, the Navy’s limited forces in this sector do undermine Imperial authority, just as much as the Inquisition and the Space Marines reinforce it.
“This is a personal embarrassment to the officer corps of Battlefleet Koronus, one that trickles down into discipline and morale issues. It’s hard to take pride in one's work when it isn’t valued by others, even if, like Riordan says, they have no idea what they’re talking about. This goes double for when one is expected to die for the defence and interests of these imbeciles.
“Now, as for where I’m going with all of this, and how you could benefit Eire, is a plan I’ve been working on for over a century. What Battlefleet Koronus needs is support for a crusade. If we can drum up enough enthusiasm to clear the ‘Undred ‘Undred Teef, your neighbours and your largest threat, Battlefleet Koronus could get some battleships assigned to it for the task and become a credible symbol of Imperial authority in this sector.
“SR-651 is the perfect location to amass a suppression fleet but there’s never been a chance to do so before because of its lawless status. You’re changing that. One can’t just muster a fleet somewhere without proper planning and preparation though.”
Eire nods, “Quite so. What are you seeking from the Stellar Fleet?”
“What I want to know is if you could support a whole Battlefleet and how long it would take to get to that point. What I’m offering is to maintain a monitor fleet here at the Navy’s expense. This will give you more clout over visiting chartist captains and give you far more flexibility in seeing off raids and other challenges while you build up the infrastructure a suppression fleet would require, infrastructure that you are planning to build regardless of my own plans, though the scale would need to be far larger to see my dreams bare fruit. I also need some research from you.”
Eire nods slowly, “I have no objections to your proposal on principle, though I am wary of poking the Orks without sufficient backup plans. Current estimates to full capacity are two hundred years. We should be able to supply a Battlefleet with a moderate quantity of consumables within ten years. Full support and supply from the Stellar Fleet, such as with Origami-Class mobile shipyards, blockade capacity, and infantry reserves would be fifty years at the earliest, with eighty years enabling moderate contingency.”
“Magos Issengrund sure doesn’t think small if you are already planning for such a fleet,” says Thalk.
Eire says, “Our vessels are much more robust and powerful than most Forge Worlds and we are expecting many buyers to seek us out. A Navy presence while we fortify ourselves would be welcome. It would spare me the ships to send delegations to the local minor Forge Worlds to acquire skilled labour and teachers for the people Calligos will be sending our way. Ideally, this would let me accelerate our infrastructure investment.”
“I did have a peak at what you're promising,” says Thalk. “The Barghests might have been convinced and put in an order, but I’ll believe they hype once more of your vessels have seen battle.”
Eire says, “So long as you help us get there, you can doubt all you like. Still, I will bring up your proposal in Stellar Fleet Command’s next discussion and put together some estimates so that we actually have something substantial to discuss. We will give you a proper answer after the Zombie Plague has been cleared.”
“That is acceptable. Do you have anything to add, Riordan?”
“I am sure that Chapter Master Lir will be willing to assist in some capacity. It is, however, far too distant a goal for the Barghests to get involved in at this time. I would advise further patience. We will not be able to assist before we get our new ships, nor are we a navy either. I hardly think throwing men at Orks, even Space Marines, will achieve much, no matter how many strike teams hunt down their warbosses and other leaders.”
“Oh, I quite agree,” says Thalk. “I was discussing this with Lyre and he has agreed to provide exterminatus weaponry. What we need is a delivery system, hence my research request. Those Vitrum-Class torpedo bombers are exactly what we need, but they are far from stealthy.
“Failing that we will bombard the planets, but I’d much rather sneak exterminatus torpedoes past the Ork pickets while the Navy distracts them. Not only will it purify their spores but it should remove any reinforcements and other surprises they might have stashed on their planets.”
“We will need to purchase stealth systems from the Lathes,” says Eire. “That or get lucky with the cold trade. Eldar systems would be the best but ‘The Alien mechanism is a perversion’. Redesigning our Vitrum-Class around xenos stealth tech would not be well received.”
For a moment I wonder if Eire has forgotten about the ruby stealth coating on our mechanical owls, then I realise that she is hiding our capabilities. I think it is fairly obvious that we have a lot of new STCs, but now that I think about it, few individuals have sufficient education to know the difference between what the Mechanicus finds impressive, and what an Imperial officer does.
The major Forge Worlds all have their own variants and much of the Stellar Fleet’s technologies are variants on Imperial technology, just developed with new STC knowledge. Our best technologies, like our better thrusters, shields, and gellar fields, are completely hidden unless one can get onto one of our secure command centres.
Riordan says, “Do you not have any already? The spoils from the Drukhari vessels were substantial.”
“We might have something stashed away. I would have to check. It’s not as simple as just installing what they have though. Neither a cruiser's shadowfield, nor that of their strike craft, are the right size for an Imperator Titan sized bomber. We would be hard pressed to actually get one to work. Empyrean mantles are good, and we can make those, but it sounds like we would need more than just good, Riordan, and the Lathe’s have a planetary sized archive of archeotech.”
Riordan chuckles, “That assumes you can get your fellow priests to part with their treasures and what they have is actually where they think it is.”
“Those are substantial hurdles, but not something we need to worry about right now.”
“Eire, if you are uncertain that you can hide such a precious payload,” says Thalk, “perhaps you would be better served with deception instead. Do you have access to Mimic Engines?”
“We do not,” says Eire. “The most unusual devices we have access to are Scartix Engine Coils and Gravitic Accelerators, but we are yet to successfully replicate them. Neither of those will help with stealth, but they would greatly aid in chasing down scattering Orks.”
Thalk says, “I agree that faster vessels and quicker strike craft launch and recovery would be a great help in your proposal. We should certainly try everything we can. On that note, I’d best go see if Logis Vakul will bless me with her robust presence. She may know where to get what we need for this little project.”
Eire glances over at me, “That’s one of Aldrich’s pre-set facial animations. If he’s using those you might even get a small favour out of him for the rescue.”
Thalk laughs, “Well now, I didn’t get to my position without a little boot polish on my tongue. Some of it even rubbed off. I dare say my words can bring a silver shine to the most stubborn of Magi.”
“Go ahead, Vice-Admiral. Riordan and I will cheer you on from here,” says Eire.
Thalk runs a hand through the wispy remains of his hair and grabs a fresh drink, “It’s been a pleasure. I look forward to our next discussion.”
“Good evening to you, Thalk,” says Riordan.
Thalk weaves through the crowd towards me and Eire starts questioning Riordan about his favourite philosophers and their works.
I tune out of the conversation and focus my attention on the interaction between Caligos and Ròsìn, who’s wandering around looking at the displays with a small plate of food and a drink held aloft by her mechadendrites.
Comments
Fair point but glad to see you the merit of the idea and I agree the machine god probably fits better in this scenario. Though if you want you can use both the machine god and the god emperor in the miracle to better show their relationship. We know from the story so far that the god emperor isn't the biggest fan of the machine god but we don't know the machine gods feelings on the god emperor. The whole miracle would be a good way to flush out what they're actually relationship is.
frogogre1
2024-09-05 11:05:25 +0000 UTCAh, I see. A miracle as a basis of a slave rebellion, assuming that slaves are present. I do like the idea. I don't like to throw too many miracles about as pray to win is amusing, but takes a lot of tension out of the story. It would be far more interesting, I believe if it was a Machine-God miracle, rather than an Emperor one. That would actually push the plot forward, rather than be a moment of levity. I do not think humour (for the reader) really matches a moment that changes the life of so many. Imagine freeing a billion saves, for a joke. Just doesn't match, eh?
Edmund Latham
2024-09-05 10:45:30 +0000 UTCOkay got it so Manuel save is off the table but that doesn't address the miracle. As I stated earlier the miracle I figure which would best represent the iron foudation and Aldrich as a person would download basic STCs into their minds as the miracles restored their brains. The knowledge of STCs would only last for however long they needed to escape the orks and as far as basic STCs are they can really be anything you want that is considered of a lower quality. So basic rockets would be included I figure. So you don't have to do it your story after all but I still think it would be awesome and hilarious if they out orked the orks. As the former brain dead human cattle suddenly regain their ability to think and start building make shift weapons just to hold off the orks long enough for them to build very sketchy rockets that barely get off the ground and probably half of them would blow up before they reach atmosphere but a few reach orbit waiting to picked up by stellar fleet. " Wait they stealing our shinys so they can build big booms to go in to spacey's. We is supposed to be ones that do that!" Were the famous last words of ork cattle master snot rod before he got blown up by a very hazardous human mortar Cannon.
frogogre1
2024-09-04 15:06:43 +0000 UTCIt won't be practical to rescue the slaves, if there are any. They'll just get bombed along with the Orks. Even Aldrich won't risk his Fleet and the chance of pulling off the operation to free them, no matter how much he might want to.
Edmund Latham
2024-09-04 14:48:14 +0000 UTCMine are based off volume, starting at two years for Sword-Class escort and that your only facilities are a single Origami-Class mobile shipyard. For a battleship that's (8x1.5x1.5=18km3) is one hundred and twenty five times larger (18/0.144=125) than a sword class frigate (1.6x0.3x0.3=0.144km3). If each 'build point' is equal to 0.144km3, and requires two years, and a battleship needs 125 of them, the build time would be 250 years. The assumption is that a specialised yard would be much faster, one streamlined to produce a single void ship class for example, would have a production time of six months, rather than two years. That would put the same battleship at 62.5 years. This puts my production times within the longer version of the lore. I prefer this because each voidship is not only built in space, but its the size of a city. By modern standards, building small city in two years is possible, but requires a lot of planning and an excellent supply chain. As far as I'm aware, the Chinese do this fairly often. Building a city of the same size in six months requires a truly heroic effort, political will, and singular focus. I could see the Mechanicus doing that, but I can't imagine they could build much faster, even with their levels of labour, simply because there's only so much work one can do at once, even on a large project, no matter how much fancy sci-fi construction one has available at their finger tips...unless your a Necron and can do energy to mass fabrication exactly where you need it.
Edmund Latham
2024-09-04 14:45:14 +0000 UTCThe following is a direct copy and paste of the notes I created on shuttles in 40K. It includes in lore ones as well as the notes I made for the D-POTs. These notes are unedited and unorganised, just a stream of thought that I typed out while I was working out what is practical and what is not. Some of the information may be out of date. With all those caveats out of the way: Types of heavy lifter: Gun-Cutter (generic term used by rogue traders and inquisitors. Eisenhorn’s gun cutter was 80m long. Also records of miniature cruisers with hundreds of crew as a gun cutter for a rogue trader); Tetrarch heavy lander (imperial guard company planetary lander, company size varies, but I will use a max of 500); Devourer Dropship (Double decked planetary lander, carries vehicles and troops. These vehicles are self contained. Troops remain on the dropship even during void travel and the hangar is open to space); Hawking, Sokar Pattern Stormbird, thunderhawk (space marine ships); Arvus lighter (small civilian shuttle), Aquila (armed officer equivalent to Arvus). I.e. lots of leeway for Aldrich to design his own/ discover in the STC. Perhaps a “Delta Pattern Orbital Transport” D-POT for short. A broadspan delta wing transport with aerospike engines and anti-grav landing gear. Comes in different classes, each bigger than the last. See https://www.omnicalculator.com/math/equilateral-triangle to get calculations of wing width. Wingspan of 30m gives a length of 26m, not including a pointy bit at the back. An aircraft with a cargo hold of 140m3 (7x5x4) would require a lift capacity of 1102 tonnes to lift pure iron. You would need (8x7x6) to comfortably fit a predator or chimaera. A decent sized craft should hold at least two, so (16x7x6). Need space either side for crew, so (16x10x6) cargo hold. A second deck for passengers, say 1.5x1.5x3 per passenger, or 1.5x15x3 per length for ten people. Seating at 2/4/2 would mean 12x15x3, which is too long, so make it 7, giving 12x10.5x3. Give another 3 to the width for corridors, so 15x10x3, gives seats for (7x8) 56 passengers and their carry-on luggage (stored beneath high seats). Crew, 2 pilots, 2 cargo handlers/ gunners. Additional length remaining is 10m, plenty for the cockpit, amenities, and a secondary hold in the front below the nose for fuel and ammo for tanks/ troops or civilian cargo on a civilian version. E.g. Mining gear. Additional length at the back holds space for engines/ power plant/ shields/ fuel/ spare parts/ tools etc, for the craft. Total ship size Wingspan: 30m, Length (39m) 26m+13m, Height 12m. Double skinned hull of 400mm, 2 large rectangular aerospike rocket engines at the back, and 4 turbofans, 2 in each wing. Gravplate landing gear integrated into the hull. Void Shield. Fusion powerplant at the back, power banks in the thinner parts of the wings as well as control surfaces. The back spike would be six metres tall, coming from the top of the craft, so the doors can open and the ramp can deploy. Military version would have a rear turret as well as two turrets along the spine. The front, undernose gun would be the big one. Countermeasures, E-WAR, underslung missile launchers and or bombs. Two Internal defence turrets at the rear. Example, class 1 D-POT would be the civilian equivalent of a thunderhawk. With a lift capacity of 360 tonnes. Capable of intersystem flight with a range of 0.1 light years, or 900 million km. The class 2 would be 100% longer and wider, but only 66.67% taller, so 60x78x20. All the extra height goes to the second storage deck. It could hold eight tanks, a second deck storage, holding another eight tanks, and 336 passengers (14 per length. Going 2/4/4/4/4/4/2, or 24x14). Lift Capacity 8000 tonnes. Sixteen crew. A class 2 would be about the length of a fury interceptor, but twice as wide and tall. Similar in volume to a starhawk bomber, but 2/3rds the length, 1/3rd wider and 1/3 taller. Highly similar in size to Eisenhorn’s gun cutter. I can’t see the need for a class 3, at say 120x156x40 as it would take up too much room in a conventional hangar, unless you were putting it on a specialised transport ship like the cetaceus class transport, also called the whale. Could have seven rows of tanks at 110m [17+14+17+14+17+14+17], each row holds ten tanks at 80m. With four, five metre decks. Meaning 70 tanks. Could do three six metre decks, two nine metre decks, or one fifteen metre deck. Four decks remain. Three for passengers. 110m*80m. 8800m2. At 3m2 per passenger (1.5*1.5+0.75), can hold approx 2933 troops for a short flight. Per deck. Say 2000 for a long flight. The devourer drop ship, which is what the cetaceus usually carries, can probably hold 48 tanks, two on each deck, which makes it three times more voluminous than a class 2. With the need for holding more living quarters and supplies, a class three would have greater capacity to a drop ship. Even if it only had two transport decks, each deck would hold 32 tanks for a total of 64, allowing for six passenger/ cargo decks, though five is more likely to allow for increased armour. Each deck could have seating for 1344 people. Say two decks for support, then half capacity for three decks so people can lie down and sleep, so 2016 passengers, round down to 2000. 128 crew. Aldrich will eventually use the delta design as his base for Fury Interceptors, Starhawk Bombers and Shark assault boats
Edmund Latham
2024-09-04 14:09:34 +0000 UTCThe thought is quite funny. 😂 Please be the god emperor and the machine God.
lizard King
2024-09-04 03:21:48 +0000 UTCWell I guess then their are three ways forward I suppose old way, new way or mix of the two. First option slave labor in the ork workshops, second option lobotomized cattle or their is option three the mix the first two options were those deemed worth something are put to work and those that aren't are lobotomized. The lobotomized does give us a neat option though for a miracle. Since the iron foundation is based on spreading knowledge and unity that could be the start of their first great miracle. As they end up copying Aldrich to lesser degree. As Aldrich comes up on the orks planets with lobotomized humans he becomes horrified and immediately uses all the souls he has to rectify it. So the emperor grants him the power to not only restore the brains of lobotomized humans on the orks worlds but also give them knowledge on basic STCs that he has access to. Could you imagine the ork's watching their human cattle go from brain dead to suddenly building shotguns out of the salvage nearby. " Hey why meat's grabbing shinys they no need shinys?" Ork said before his favorite humie he'd been getting nice and fat to eat later shot him in the face with a barely functioning harpoon gun.
frogogre1
2024-09-04 00:49:40 +0000 UTCtimeframes depend on what you base them of in 40k, some codexes say it takes upto a centaury to build battleships and literal decades to build cruisers and destroyers. Other newer versions say it takes at most 3 years to build a cruiser. its not really set in stone
anthony corcoran
2024-09-03 22:59:31 +0000 UTCyes the orks did infact take humans and even eldar(whent hey could) as slaves. But and its a big but, what they did with them depends on which codex you use. In the more modern ones they are usually referenced as being used to man orkified workshops and foundries as slave labor, they didnt usually last very long though as well the lifestyle wasnt very good. But if you go off the older codexs, they used them as food and in some cases actively as literal livestock. I think on ork warboss was mentioned his paindoc created a chemical that basically lobotomized them and left them in pens docile. 40k has cleaned up a lot of the more extreme things from the olden days in the new revisions.
anthony corcoran
2024-09-03 22:54:35 +0000 UTCActually the though just occured to me but don't ork sometimes take humans as slaves. If I recall correctly there's a whole thing where the lamaneters a successor chapter to the blood Angels that were angered that they had to leave millions of slaves to be exterminated because they couldn't get them off the ork world in time. I'm curious since if Aldrich goes to the crusade how or if he's going to deal with morality question of trying or not trying to save millions of human slaves during this crusade. Although if you really want to go for broke with the whole worried about the church getting involved and trying to control Aldrich. You can have him perform a large teleportation miracle. Since the custodians have already been shown to use teleportation you could have Aldrich built up a large deposit of souls over the course of rebuilding the station and then when he has to make a choice he instead offers all the souls to the god emperor who then teleports the slaves on the ork worlds to the ships of stellar fleet in a golden light though channeling that much power would do a lot of damage to Aldrich probably. So he wakes up a couple months later with a huge mess on his hands as people have rather intresting questions they would like answered immediately.
frogogre1
2024-09-03 17:58:26 +0000 UTCYes please!
Sergeant Soren
2024-09-03 11:42:18 +0000 UTCAlright sounds good especially as Issengrund is going to meet a primarch later down the line. So maybe as part of their conversation a request to get whoever wants Issengrund to pledge themselves and stellar fleet to back off would be interesting. adds a bit of stakes so that he needs the talks with primarch to go well. so hopefully he will grant the request to get whatever power wants him on their leash to back off. In fact the power that ends up trying to to put him under their thumb will be interesting in of itself. Could it be the church when his legend reaches them and the talk of miracles is being said or someone high up in the Navy who wants the building power of stellar fleet to be theirs, or some other power entirely. It'll be interesting to find out.
frogogre1
2024-09-03 10:33:22 +0000 UTCAbsolutely!
Edmund Latham
2024-09-03 07:11:00 +0000 UTCI will likely follow Miguel's theory on this.
Edmund Latham
2024-09-03 07:10:19 +0000 UTCBola hasn't been born yet, probably, thanks to time shenanigans.
Edmund Latham
2024-09-03 07:08:58 +0000 UTCMuch appreciated.
Edmund Latham
2024-09-03 07:08:19 +0000 UTCLol. Maybe.
Edmund Latham
2024-09-03 07:08:07 +0000 UTCThis is a Homebrew unique to Herald of the Stars. The Vitrum is an altered version of the Class 3 Delta Pattern Orbital Transport (D-POT). The D-POT is also homebrew. It came from the Cargo Container STC. I was going to say there is no information on it, but then I remembered there are some in my notes! They are rather haphazard. Would you like me to post them here?
Edmund Latham
2024-09-03 07:07:51 +0000 UTCGood point, I forgot about the owls. I'll have to change that.
Edmund Latham
2024-09-03 07:04:53 +0000 UTCEven civilian stealth from DAoT would be good by today standards
Mikołaj
2024-09-03 05:42:02 +0000 UTCAldrich should try to be present for the crusade. Exterminatus’s worth of souls up for grabs!
Miguel Garcia
2024-09-03 00:26:54 +0000 UTCIsn’t that mostly civilian tech?
Miguel Garcia
2024-09-03 00:23:42 +0000 UTCTimeline was a minimum of 50 years, not 10, but still impressive. I think it would only qualify them for big fish in a small pond status though. Certainly a player in Koronus. The imperium is too large to exercise power much beyond that. Honestly more likely to get bad attention of people he can’t afford to offend looking to gain his allegiance/servitude/assets.
Miguel Garcia
2024-09-03 00:22:41 +0000 UTCIf stellar fleet successful pulls off turning a barely functional recycling plant run by gangsters into a fully functional dock that can create warships as well as launched a crusade against orks within 10 years they'll be legends in their sector im pretty sure that will also make them rather notable in the empires eternal politics. Probably enought to lift them up to big fish status. Which will be interesting to see if the rush of political power Issengrund gains from the whole thing will be worth all the headaches it gives him.
frogogre1
2024-09-02 18:59:38 +0000 UTCOrks it is about time Aldrich kids learn about bola. And the importance of having multiple friends or trade contact with interesting individuals. And the fact that Orks are a treasure toes a potential technology or architect. You truly never know what you may find in and Orks work ship or vehicle. And for his inquisitional contact to become aware of his potential dealings with a green skin. That is going to be interesting. When there's green skin you might as well find bola.
lizard King
2024-09-02 16:15:07 +0000 UTCgood chappie
Elaine
2024-09-02 15:59:05 +0000 UTCThey could probably paint the exterminatus weaponry purple and the Orks waaagh field would do the job of hiding it from detection for them
Hudson Hicks
2024-09-02 15:30:38 +0000 UTCWhere can I find information on this "Vitrum torpedo bomber"
Sergeant Soren
2024-09-02 15:29:18 +0000 UTCI would think stealth systems would be present in Aldrich container
Mikołaj
2024-09-02 15:09:11 +0000 UTC