SamuZai
Battletits
Battletits

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Battletits 0.3.0.56

https://mega.nz/file/B8dBQazA#SGr0Iya1cNHreHUjisPEmFfO-rMKGt4wqTsJaWQp-0Y 

See this post for more details: https://www.patreon.com/posts/57356760/

Developer Note; there will no longer be any "last" version of the RPGMAKER MV version per se, report any bugs/issues to me that you find while playing if you can identify one and I will then do my best to fix it, but the development of the UNITY version will always take precedence and there are bugs with the engine itself and the way the game functions from it that will always ensure fixing every POSSIBLE issue within this build due to the engine limitations as an impossibility without the ability to possibly rewrite core code, and at that point I'd rather just continue working with UNITY, where I CAN write my own code.

Changelog:

These should have been fixed a long time ago, but I never got round to it at the time thanks to oversights/workflow issues etc.

- Leaving the Tower shop no longer results in the player being teleported into a random wall in Kelpvale

- Fixed Tower bug where the game Crashed upon loading an image of Clarissa (it was pointing to a missing file, this may sometimes happen even if files ARE present though which does create some confusion, in this instance though the error was on my part.)

- Tower, Shop Dialogue Changed - simplified, no longer ties into Main Story. This was included by accident and makes no sense within the context of the game mode.

Battletits 0.3.0.56

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