September 14th Weekly Update
Added 2024-09-14 19:13:25 +0000 UTCHad a fairly productive week!
I fixed the Ogre to make him a little less dangerous, he shouldn't be able to stun lock the player now, though you still need to be quick around him!
I got a lot of work done around the fish mutant love scene I was working on. All it needs is the conclusion and I can add it to the game. As much as I generally love creampies and such, I have lately liked having a few animations were Meridiana gets sprayed down, so I'll probably do a few more of those where I think its appropriate.
I also wanted to show some cool tests and tools in UE5, so people know why I really want to upgrade.
These aren't even dirty physics things, but just have a really nice tool to quickly build greybox maps is great in the CubeGrid tool.
Inspired by Astro Bot, I did a bit of a physics test. I did manage to keep at LEAST 60 fps with a bunch of physics objects on screen, and that was with zero optimization and a quick test. So its another really cool thing I can use in the future!
That's about it for this week, I hope everyone has a wonderful week and stay safe!