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Boostergang: Bozos

From the old days of Cyberpunk 2020, we have the Bozos. A Boostergang that initially started out as light hearted pranksters. After a few years however, like all things without gate-keeping, the bad ones got into the gang and changed how they worked.

The Bozos then became a gang of pranksters who's pranks often were traumatizing, lethal, and/or insanity inducing. They were known in 2020 to actually pick a single target and stalk, harass, and mess with them until the victim's mind broke.

By the time of the Red, they hadn't gotten much better. If anything they had gotten worse. Stopping elevators and filling them with water while people inside desperately did everything they could to escape. Setting things on fire with fireworks and flamethrowers. Plus standard gang activity. At the heart, they were still a prankster gang, but it was covered with a layer of horror.

For this story, after the Time of the Red, there was a schism in the gang, and you had two philosophies. One was that they needed to step back, and go back to the way things were in the 2020s, if not a bit before. The other went full on Killer Clowns for real.

The Bozos of Night City 2070 are a different animal to the their predecessors. The most vicious members of the Bozos from the Time of the Red (2045) would be considered the norm in this gang.

Most members these days do not get the bio-sculpting and cyberware the original bozo gang had. Just accepting the paint and methods as the standard.

Hard core members however have get bio-sculpting, and cyberware to facilitate their clownish appearance, as the gang used to. The most altered members of the gang often are on the edge of being Cyberpsychos, though most were psychotic to begin with.

[Picture 1: Regular Members. Picture 2: Hardcore member. Picture 3: Psycho Clown]

Similarly to the Scavs, they have no place they call their territory. They are decentralized and can be found anywhere in Night City, but if you want to really find them, the Combat Zones, and poorer areas are the most likely.

Weapons used primarily are oversized shotguns and machine guns, SMGs, grenades that create special effects or gas, as well as recon grenades in order to find victims.

Melee Weapons usually are giant hammers, axes, hatchets, and throwing knives, and unusual weapons that are something the Joker would use.

Quickhacks usually include anything that causes disorientation, or outright insanity.

Most do not have heavy armor, save the Pyros and leaders. Most wear light armor for basic protection, relying on utter chaos to prevent them from being shot at.

Boostergang: Bozos Boostergang: Bozos Boostergang: Bozos

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