Dorf Fren! Character Abilities Sheet - Development
Added 2024-10-14 00:22:21 +0000 UTCTo help the character in "Dorf Fren!" navigate the various fictional dwarf races, I will be focusing on common traits that most fantasy dwarves share:
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1. Stout and Resilient Nature:
Commonality: Dwarves are often portrayed as sturdy, strong, and resilient, capable of enduring harsh conditions and taking heavy damage in battle.
Power: The character could be granted enhanced physical resilience, resistance to toxins and poisons, and a strong constitution, allowing them to survive the tough environments dwarves often inhabit.
Enhanced Physical Resilience: Detailed Leveling Structure (1-10)
Level 1:
Basic Endurance: The character can endure bumps and falls that would normally result in bruising without any discomfort. For instance, if they bump into a sharp corner of a table, they won’t bruise or feel much pain. They recover from minor scrapes and cuts within hours instead of days.
Level 2:
Moderate Impact Resistance: When involved in incidents like a low-speed car crash (up to 30 mph), they can step out of the vehicle with nothing more than a sense of having been jostled. Minor lacerations from such accidents close quickly without stitches.
Level 3:
Increased Bone Density: The character can slip and fall from a ladder (up to 10 feet) and land without any fractures. Should a fracture occur in harsher conditions, it heals within days, significantly faster than normal human recovery.
Level 4:
High-Impact Tolerance: Direct impacts, such as being struck by a moving bicycle at a crossing, result in momentary disorientation rather than serious injury. They can get back on their feet almost immediately, with any bruises dissipating within hours.
Level 5:
Advanced Wound Healing: Stab wounds or deep cuts from accidents begin to clot and close within minutes. A serious kitchen knife cut, for example, would stop bleeding rapidly and leave no scar.
Level 6:
Bullet Resilience: Small firearms like 9mm handguns cause minimal damage. A bullet wound might penetrate the skin but is unlikely to cause significant internal damage. Bleeding stops quickly, and the wound begins to heal almost immediately.
Level 7:
Rifle Caliber Resistance: Shots from high-powered rifles such as AR-15s result in blunt trauma rather than penetrating injuries. The character experiences bruising and pain, but the bullets do not cause lethal damage, and recovery is swift.
Level 8:
Explosive Endurance: Can stand within proximity (about 10 feet) to a grenade explosion and sustain only superficial shrapnel injuries. Shrapnel that makes contact is quickly expelled from the body, and the wounds heal within hours.
Level 9:
Extreme Fall Survival: The character can survive falls from significant heights, such as from an airplane (without a parachute), and manage to stand up with moderate injuries (e.g., severe bruising and some temporary immobility) that heal completely within days.
Level 10:
Near Invulnerability: Able to withstand close-range exposure to high-grade explosives or severe natural disasters (like standing at the epicenter of a small earthquake or directly in a firestorm) with no lasting harm. The character can emerge from the rubble of a collapsed building or walk out of a burning forest without any injuries that last more than a few minutes.
Additional Narrative Elements:
Testing Limits: Each level's upgrade can be introduced after a scenario that tests these limits, helping to display the character's growing resilience and providing dramatic tension.
Emotional and Social Impact: Consider exploring the psychological and social ramifications of such abilities. How do they affect the character’s relationships, sense of vulnerability, or feeling of humanity?
Limitations and Weaknesses: Despite physical resilience, maintaining weaknesses in other areas—whether emotional, psychological, or magical—can keep the character relatable and the stakes high.
This more detailed progression offers not only clarity but also helps to paint a vivid picture of how these abilities affect the character's experiences and interactions in the story.
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2. Mastery of Craftsmanship:
Commonality: Dwarves are legendary blacksmiths, miners, and engineers. Their skill in crafting weapons, armor, and intricate machinery is often unmatched.
Power: The character will receive a supernatural aptitude for crafting and repairing, able to create or improve items with a touch, and adapt to any crafting system of the world they’re in, whether it be based on magic, technology, or something else.
Mastery of Craftsmanship: Detailed Leveling Structure (1-10)
Level 1:
Basic Crafting Skills: The character can understand and use basic tools and techniques more efficiently than a novice. They can repair simple items like broken tools or furniture quickly and effectively.
Level 2:
Intermediate Crafting: Enhanced ability to work with more complex materials such as metals and woods. The character can craft common household items like pots and knives with exceptional quality.
Level 3:
Advanced Handcrafting: Can create complex mechanical devices such as clocks or basic firearms from scratch, understanding the mechanics and design intuitively.
Level 4:
Artisan Mastery: The character’s skills are now equivalent to those of a master artisan. They can craft intricate jewelry and finely detailed metalwork with ease, including personalizing items with artistic flourishes.
Level 5:
Minor Magical Crafting: Begins to infuse craftsmanship with magic. Can create items that glow with light or remain warm to the touch, enhancing their functionality with simple magical traits.
Level 6:
Structural Crafting: Able to construct larger and more complex structures like bridges or buildings with enhanced durability and unique properties, such as resistance to natural disasters.
Level 7:
Expert Magical Crafting: Can infuse items with significant magical properties, such as swords that never dull or shields that can absorb elemental damage.
Level 8:
Master Engineer: The character can build advanced mechanical and magical systems, such as self-operating machines or devices that harness elemental energies.
Level 9:
Architect of Wonders: Able to create legendary items and structures that incorporate both high technology and magic, such as a fortress that can shift locations or a ship that travels between dimensions.
Level 10:
Godlike Creator: At this pinnacle of crafting mastery, the character can create artifacts of immense power and complexity, potentially shaping the destiny of nations or altering the balance of power in the world. They might craft a set of armor that makes the wearer invincible or a weapon that could level mountains.
Integration into Storytelling
Challenges and Milestones: Each level could be achieved through significant plot points, challenges, or discoveries, which not only showcase the character’s growth but also drive the story forward.
Moral and Ethical Dilemmas: As the character’s ability to create grows, so too could the moral implications of their creations. How they choose to use or share their skills could become a central theme.
Impact on the World: The items and structures the character creates could have major impacts on the surrounding world, influencing everything from small communities to entire kingdoms.
This detailed progression gives the character a clear path of development in their crafting skills, each level building on the last, culminating in the ability to create items of almost mythical power. This not only enhances their role in the story but also expands the scope of their influence within the world.
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3. Affinity with Stone and Earth:
Commonality: Dwarves have a natural connection to the earth, often living underground and mining precious metals and gems.
Power: The character could be given geomancy abilities, allowing them to manipulate stone and earth, detect hidden minerals or tunnels, and sense the structural integrity of underground areas.
Affinity with Stone and Earth: Detailed Leveling Structure (1-10)
Level 1:
Basic Geosense: The character can sense vibrations in the earth, helping them detect if someone is approaching or if machinery is active nearby. This allows for a heightened awareness of their surroundings underground.
Level 2:
Mineral Detection: They can sense nearby minerals and ores, making them effective at locating valuable resources underground. This skill is perfect for mining expeditions and can detect common ores within a small radius.
Level 3:
Enhanced Earth Manipulation: The character can manipulate small quantities of dirt and stone, shaping them with their hands or tools without needing heavy machinery. This can be used for digging, crafting simple stone tools, or creating makeshift shelters.
Level 4:
Structural Sensing: They can assess the structural integrity of tunnels and caves, making them valuable in preventing collapses in mining operations or underground explorations. This ability ensures safety and efficiency in their undertakings.
Level 5:
Intermediate Geomancy: The character can now manipulate larger volumes of earth and stone, shaping the landscape to some extent. This could include diverting a small stream, creating a natural barrier, or tunneling through soft rock without conventional tools.
Level 6:
Advanced Mineral Detection: Their ability to detect minerals extends to rarer and more valuable resources, and over a larger area. This includes precious gems and metals, which can be pinpointed with remarkable accuracy.
Level 7:
Seismic Sense: The character gains the ability to detect and interpret seismic activity, predicting potential earthquakes or volcanic eruptions. This can be critical in safeguarding communities living in geologically unstable areas.
Level 8:
Large-Scale Geomancy: At this level, the character can perform significant geological manipulations, such as creating or collapsing large rock formations, forging pathways through mountains, or isolating an area by raising stone walls from the ground.
Level 9:
Master Geomancer: The character can manipulate the geological elements on a massive scale, affecting entire landscapes. They can raise or lower the ground, create fortified stone structures, or even form small islands in bodies of water.
Level 10:
Godlike Earth Control: The character achieves near-complete control over earth and stone, able to manipulate geological structures at will. This includes causing or calming earthquakes, creating large-scale fortifications, and potentially even controlling volcanic eruptions.
Integration into Storytelling
Challenges and Milestones: Each advancement in level can be tied to significant achievements or pivotal moments in the story, showcasing the character's growing power and its impact on the world.
Moral and Ethical Dilemmas: As the character's power grows, so too does the potential for its misuse. The ability to shape the earth can lead to conflicts over land, resources, and power.
Impact on the World: The character’s abilities could significantly alter the political and environmental landscape, making them a key player in any conflict or alliance.
This progression not only enhances the character's role within the story but also aligns with traditional dwarven themes of mastery over the earth, highlighting their deep connection to the land they inhabit and mine.
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4. Stubbornness and Determination:
Commonality: Dwarves are known for their unyielding willpower and tenacity, often refusing to back down from a fight or a challenge.
Power: The character can have an unbreakable will, immune to mind control or fear, and able to inspire dwarves to stand and fight, even in dire situations.
Detailed Progression of Stubbornness and Determination
Level 1: Resilient Mindset
Description: The character develops an innate resistance to everyday stress and minor psychological manipulations. They are able to remain composed during confrontations such as workplace conflicts or heated negotiations, maintaining clarity and focus.
Example Scenario: When challenged aggressively by a competitor during a business negotiation, the character stays calm, using their steadfast demeanor to gain an upper hand and secure a favorable deal.
Level 2: Courage Under Fire
Description: The character shows remarkable calmness in physically threatening situations, such as during a robbery or a sudden natural disaster. This level of resilience begins to influence others, subtly bolstering the courage of those around them.
Example Scenario: During a building fire, while others panic, the character organizes a calm evacuation, guiding people safely and efficiently to emergency exits.
Level 3: Mental Fortification
Description: The character can now resist low-level magical or psychic influences, such as spells intended to induce fear or sway their emotions slightly. This resistance also applies to psychological tactics used in warfare or by skilled manipulators.
Example Scenario: An enemy sorcerer attempts to demoralize the character with a fear spell during a skirmish. The character not only resists the spell but also rallies their comrades, turning the tide of the battle.
Level 4: Inspirational Presence
Description: The character’s mere presence begins to inspire confidence and resolve in others. In group settings or among followers, this aura helps maintain morale and fosters a sense of unity and purpose.
Example Scenario: In the midst of a crisis that threatens to scatter a community, the character delivers a speech that not only unifies the group but also sparks a collective effort to rebuild and move forward.
Level 5: Fearlessness
Description: Completely immune to all forms of fear, the character can face life-threatening situations without hesitation. This level of determination is evident to all and begins to significantly inspire larger groups.
Example Scenario: When facing a formidable and terrifying beast, the character charges forward without a hint of fear, inspiring awe and courage in fellow warriors who follow suit, overcoming their own fears.
Level 6: Unyielding Command
Description: The character’s ability to lead is enhanced by their unbreakable will. They can see through deceit and manipulation, making them an effective leader in complex political or military situations.
Example Scenario: During a political coup filled with misinformation and deceit, the character remains steadfast, outmaneuvering opponents and retaining loyalty from their followers.
Level 7: Psychic Resistance
Description: The character develops a near-immunity to psychic attacks and powerful magical influences that target the mind. This ability protects not only themselves but also offers a degree of protection to those in their immediate vicinity.
Example Scenario: In a battle against a powerful psychic entity, the character stands as a bastion of mental strength, shielding allies from psychic assaults that would otherwise leave them vulnerable.
Level 8: Legendary Leader
Description: The character’s leadership qualities reach a legendary level, capable of influencing the course of entire campaigns or significant historical events through sheer force of will and the deep respect they command.
Example Scenario: Leading a seemingly impossible siege, the character’s strategies and unrelenting spirit turn what was expected to be a devastating defeat into a monumental victory.
Level 9: Aura of Invincibility
Description: The character’s determination and mental resilience become so pronounced that they can instill a sense of invincibility in their followers, significantly enhancing group performance under extreme stress.
Example Scenario: In the darkest hour of a prolonged battle, the character’s unbreakable spirit permeates through their ranks, transforming despair into defiance and fatigue into renewed vigor.
Level 10: Paragon of Will
Description: At this pinnacle, the character’s mental fortitude and influence reach a near-mythical status. They can alter the morale of entire armies and shape the beliefs and attitudes of vast populations, often turning the tide of conflicts or societal beliefs by their resolve alone.
Example Scenario: On the brink of a civilizational collapse, the character addresses the nation, their words and unshakeable confidence rekindling hope and determination across the populace, leading to a unified effort to restore and advance the civilization.
This detailed progression should provide a richer narrative feel, aligning the character’s growth in mental strength and leadership with pivotal moments and scenarios that not only define their abilities but also their impact on the world around them.
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5. Long Lifespan and Ancestral Knowledge:
Commonality: Dwarves often live for centuries, accumulating vast amounts of knowledge and experience.
Power: The character might have the ability to tap into the ancestral memories or knowledge of dwarves, gaining insights and wisdom that could help solve problems or unlock hidden lore.
Long Lifespan and Ancestral Knowledge: Revised Leveling Structure (1-10)
Level 1: Enhanced Memory Retention
Capabilities: Retains information with exceptional clarity, enhancing learning and recall.
Application: Useful for mastering complex skills and retaining vast amounts of knowledge over time.
Level 2: Ancestral Whispers
Capabilities: Receives intuitive guidance from ancestral memories, aiding in specific tasks like crafting or strategic decisions.
Application: These insights lead to improvements in techniques and approaches, rediscovering lost methods.
Level 3: Lifespan Extension
Capabilities: Begins to experience a slowed aging process, maintaining youthful vigor and health.
Application: Allows for extended periods of adventure and skill accumulation.
Level 4: Ancestral Insights
Capabilities: Accesses detailed ancestral memories for complex problem-solving and tactical planning.
Application: Draws on past experiences to navigate present challenges effectively.
Level 5: Historical Knowledge
Capabilities: Possesses a broad understanding of historical context, enhancing strategic foresight.
Application: Uses historical patterns to predict future trends and inform decisions.
Level 6: Advanced Lifespan Extension
Capabilities: Lifespan extends significantly, reaching several centuries without diminishing vitality.
Application: Acts as a guardian of traditions and a bridge between generations, influencing long-term cultural and societal developments.
Level 7: Ancestral Guidance
Capabilities: Engages in direct conversation with ancestors, receiving specific advice and guidance.
Application: This direct link provides crucial insights during pivotal moments, influencing key decisions.
Level 8: Wisdom of Ages
Capabilities: The character becomes a repository of ancestral wisdom, understanding the deeper reasons behind historical actions and their outcomes.
Application: This profound insight allows for innovative leadership and decision-making that combines historical successes with modern thinking.
Level 9: Old Beard
Capabilities: Achieves a near-immortal status, living for millennia and accumulating wisdom that spans ages.
Application: Serves as a legendary figure whose counsel is sought by kings and leaders, potentially shaping civilizations through sage advice.
Level 10: Eternal Sage
Capabilities: Acts as a living archive of all accumulated knowledge, accessible at will and understood in its entirety.
Application: Influences the course of history, advising on critical developments and ensuring the survival and prosperity of cultures through informed guidance.
This revised structure clearly distinguishes between the character's vast accumulation of wisdom and their eventual attainment of a near-immortal status, allowing them to have a significant, long-term impact on their world.
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6. Combat Skills:
Commonality: Dwarves are often depicted as skilled warriors, particularly with axes, hammers, and other heavy weapons.
Power: The character will be granted mastery in dwarven combat styles, able to wield any dwarven weapon with proficiency, and fight with the strength and technique of a seasoned dwarf warrior.
Combat Skills: Detailed Leveling Structure (1-10)
Level 1: Basic Proficiency
Capabilities: Gains fundamental skills with traditional dwarven weapons like axes and hammers. Can handle weapons correctly and execute simple combat moves.
Application: Useful in minor skirmishes or for self-defense, providing a solid foundation in combat.
Level 2: Skilled Warrior
Capabilities: Develops a better understanding of combat dynamics, improving attack and defense maneuvers. Becomes proficient in using shields alongside weapons.
Application: Effectiveness in local militia or as part of a guard detail, able to hold their own in small-scale conflicts.
Level 3: Enhanced Strength
Capabilities: Physical strength increases, allowing the character to wield heavier weapons or deliver more forceful strikes without fatigue.
Application: Can take on multiple adversaries or break through light fortifications during battle, enhancing battlefield presence.
Level 4: Tactical Combatant
Capabilities: Begins to incorporate tactical thinking into combat, using the environment and strategic positioning to gain an advantage.
Application: Effective in squad-based combat or when leading small teams, making strategic choices that turn the tide of battle.
Level 5: Master of Arms
Capabilities: Achieves mastery over a range of dwarven weapons, able to switch seamlessly between them based on the combat situation.
Application: Highly versatile in battle, adaptable to different combat scenarios, and capable of exploiting opponents' weaknesses.
Level 6: Combat Veteran
Capabilities: Gains significant experience from numerous battles, learning to anticipate enemy moves and react instinctively.
Application: Can lead larger units in combat, providing experience and stability, and boosting the morale of troops.
Level 7: Battle Hardened
Capabilities: Resistant to common battlefield injuries and psychological effects of war. Stamina and endurance are significantly enhanced.
Application: Can sustain longer fights, endure harsh conditions, and remain effective over extended periods of combat.
Level 8: War Leader
Capabilities: Combines combat skill with leadership, capable of orchestrating complex battle strategies and leading from the front.
Application: Commands respect and obedience on the battlefield, able to lead significant military engagements with strategic prowess.
Level 9: Legendary Warrior
Capabilities: Known far and wide for combat skills, feared by enemies. Capable of single-handedly turning the outcome of skirmishes.
Application: Acts as a key asset in crucial battles, undertaking critical missions that require exceptional martial skill.
Level 10: Paragon of Dwarven Warfare
Capabilities: Attains mythical status in combat, combining unparalleled skill with a deep understanding of warcraft. Inspires tales and songs about their deeds.
Application: Influence extends beyond the battlefield, affecting military training and tactics across regions; their presence alone can deter potential conflicts.
This progression not only details the enhancement of physical combat skills but also integrates tactical and leadership growth, illustrating how the character evolves from a competent fighter to a legendary figure in dwarven warfare, whose prowess can influence broader military outcomes and cultural narratives.
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7. Deep Loyalty and Community:
Commonality: Dwarves are fiercely loyal to their kin and their causes, often valuing honor and duty above all else.
Power: The character will gain the ability to forge deep bonds of loyalty with the dwarves they meet, inspiring them to unite against common foes, and fostering a sense of camaraderie and unity.
By focusing on these common traits, the character in "Dorf Fren!" can have powers that are versatile enough to work across different fantasy settings, while still being deeply connected to what makes dwarves unique.
Deep Loyalty and Community: Detailed Leveling Structure (1-10)
Level 1: Bond of Fellowship
Capabilities: The character starts to form meaningful connections quickly, making friends and gaining trust at a personal level.
Application: Useful in small group settings where trust is crucial, enhancing cooperation and teamwork in tasks or minor adventures.
Level 2: Inspiring Presence
Capabilities: The character's presence begins to naturally inspire others, boosting morale in challenging situations.
Application: Especially effective in stressful situations such as a community crisis or small-scale conflicts, where their presence helps maintain calm and focus.
Level 3: Trusted Leader
Capabilities: Recognized as a reliable and honorable leader, the character is often turned to for guidance and decision-making.
Application: Can lead small groups or community projects, ensuring loyalty and dedication from team members.
Level 4: Emotional Anchor
Capabilities: Becomes a source of emotional stability for others, helping them stay grounded and focused even in emotionally charged situations.
Application: Valuable in negotiations or during long-term missions where emotional wear can fracture group cohesion.
Level 5: Community Builder
Capabilities: Able to foster a sense of community among diverse groups, encouraging disparate individuals to find common ground and work together.
Application: Effective in uniting clans, guilds, or other larger groups under a common cause or objective, smoothing over historical grievances or rivalries.
Level 6: Charismatic Diplomat
Capabilities: Uses charm and insight to resolve conflicts and enhance cooperation between conflicting parties.
Application: Plays a crucial role in diplomatic missions or in resolving disputes that threaten community stability.
Level 7: Heart of the Clan
Capabilities: Becomes a central figure in their community or group, seen as essential to its identity and success.
Application: Their decision-making and leadership can shape the cultural and strategic direction of their community.
Level 8: Uniting Force
Capabilities: Capable of bringing together large groups for a common cause, even those historically at odds with one another.
Application: Can forge alliances between different factions or races, promoting large-scale unity for a higher purpose.
Level 9: Legendary Leader
Capabilities: The character's reputation for loyalty and leadership reaches legendary status, making them a symbol of unity and honor.
Application: Inspires historical changes within societies or nations, potentially leading to significant reforms or revolutions based on shared values and mutual respect.
Level 10: Paragon of Unity
Capabilities: Possesses an almost mythic ability to inspire widespread loyalty and unity, affecting vast populations and multiple generations.
Application: Their leadership and ideals can found or transform empires, guide large-scale peace treaties, or establish long-lasting legacies of cooperation and harmony.
This progression not only enhances the character’s personal relationships but also shows how these relationships can have a cascading effect on larger social and political structures. As the character progresses, their ability to influence and inspire grows from affecting individuals and small groups to shaping entire communities and cultures.
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Detailed Character Progression System
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Basic Progression (Levels 1-4)
Mechanism: The character gains abilities and improves through direct actions and successes in various challenges across different leaps.
Criteria for Leveling Up: Each level from 1 to 4 is achieved by completing specific tasks, overcoming obstacles, or reaching predetermined milestones that demonstrate mastery and competence in the relevant skills.
Examples: Completing a difficult forge task, winning a duel, resolving a complex dispute, etc.
Intermediate Progression (Levels 5-9)
Mechanism: Starting at level 5, the progression system incorporates both achievements in the field and reflective practices, coupled with specific trials set by ancestral spirits or divine entities.
Criteria for Leveling Up:
Reflection: After completing significant actions, the character reflects on their experiences, drawing lessons and insights that prepare them for the trials.
Trials: Each level from 5 to 9 requires the character to pass a trial that tests their abilities in a profound way, aligning with the skills associated with the specific ability being leveled.
Examples: Mediating a major clan conflict, leading troops in a critical battle, creating a legendary artifact.
Demi-God Status
Trigger: Achieving level 5 in any ability grants the character demi-god status, providing them with enhanced capabilities and recognition among the divine and mortal realms.
Implications: The character begins to exhibit supernatural traits and gains a heightened reputation, influencing their interactions and the challenges they face.
Advanced Progression (Level 10)
Mechanism: The pinnacle of each ability’s progression. Achieving level 10 is marked by a final, most challenging trial that tests the character’s mastery over the extensive skills and wisdom they have accumulated.
Criteria for Leveling Up: Successfully completing the ultimate trial set by the highest ancestral or divine entity, proving the character's worthiness to ascend to full godhood.
Example: Uniting warring factions under a permanent peace, defeating a legendary enemy, or reversing a catastrophic curse affecting the land.
Ascension to Full Godhood
Trigger: Reaching level 10 in all abilities marks the character's transition from demi-god to a full god, akin to deities in the Greek Pantheon.
Implications: The character joins the ranks of the ancestral spirits who tested them, assuming their place among the divine. This ascension brings new responsibilities and powers, allowing the character to shape realities and influence the world on a cosmic scale.
This detailed progression system not only defines clear milestones and mechanisms for character development but also ties the character’s growth to both the narrative’s action and deeper, reflective learning. This structure ensures that the character’s evolution is both earned and integral to the unfolding story.
Comments
You missed a part. this is achievement based, not grind based. He gains by doing "quests" not by slashing over and over. I intend to make the "quests" the MC goes through something that requires a "worthy" achievement by the Ancestral aspect (Dwarf God/dess) he's trying to level up for.
GundamChief
2024-10-14 23:40:49 +0000 UTCRoll a d10 for each aspect and use that otherwise you're starting from 1 across the board and the call to grind from some readers will be voracious.
Dale
2024-10-14 15:08:36 +0000 UTCThis isn't a chapter this is an info dump.
Anthony Maxwell
2024-10-14 01:37:43 +0000 UTCCool, now make with the chapter before we have to introduce you to an old fashioned Dwarven drinking game.
Alex I
2024-10-14 01:03:57 +0000 UTCSomething I had made prior to announcing it, and just posting it for reference later.
GundamChief
2024-10-14 00:23:00 +0000 UTC