Update
Added 2022-05-25 08:57:17 +0000 UTCHello All,
I know I've been quiet recently - been dealing with some stuff, and limiting my social media to help with that.
I just updated Pathbuilder 2e with Knights of Lastwall, AP 178 and Outlaws of Alkenstar player's guide, and since I last posted added Book of the Dead, Battlezoo Ancestries: Dragons (which was surprisingly large), other APs (and Galactic Magic to Starbuilder) I've also worked on a load of stuff internal to both apps that you won't notice, due to google deprecating libraries etc. The GM tool is still nearly ready to roll, but I ran into some tech issues I still haven't resolved (in fact I don't like the tech it is based on at all). I'm going to return to it over the next few weeks.
I'm also turning my attention to improved support of 3rd party materials for the app, and want to create a system where creators can make their own content modules that the app can import. It is tricky, as it needs to work runtime on an android java app and in a compiled kotlin js app (both of which run very differently, so any modules cannot import programming code). I think I'm going to have to develop some sort of syntax that users can add to their content that the app reads for effects like feats. I'm still not sure how successful or viable this approach will be, but it is my general focus for the next few months. In the meantime I'm holding off adding any more 3rd party stuff to the app other than items I've already agreed to.
As ever, thank you for your continuing support.
Dave
Comments
Not at the moment. The whole thing had turned into such a time consuming nightmare that I passed it on to a volunteer who ran it last year. He finally quit in earlier this year. Basically it is broken beyond repair. When I first made it foundry was basically just text fields, now it is pretty much a fully fledged character creator. Every item that gets imported via the module triggers a cascade of stuff that causes error after error. The only way to fix it would be to start from scratch and find a different approach, and I'm just not sure it is worth it given how well the foundry sheet now works.
David Wilson (Redrazors)
2022-06-06 07:24:41 +0000 UTCIt is a class archetype not a normal way. AoN is displaying it wrong.
David Wilson (Redrazors)
2022-06-06 07:22:03 +0000 UTCThanks for the update on what's going on. Youve been doing really good keeping the app up to date. I am wondering if there are any plans to fix the module that allowed importing into foundry?
Jake Hyle
2022-06-05 18:18:10 +0000 UTC