SamuZai
gunbunny
gunbunny

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Gun aiming works!

After facedesking for weeks trying to get this working right, I finally realized that UE's blended aim offsets (which might work fine in a FPS) are total garbage in a sidescroller, and I would have to work around it, forcefeeding it the art I wanted it to use instead of relying on it to blend one thing into another. Takes longer on the art side, but it looks so much better. Now she aims her gun where it is supposed to aim in any analog-stick direction, the bullets shoot the right way, she can aim when idle or walking or any point in between and it blends perfectly. 


Seems like such a small step in the big picture but it was probably the biggest roadblock in my path to getting all of her controls right. Now I can use this same technique with her aimable shield, dual pistols, sniper rifle, and melee attacks.

Gun aiming works!

Comments

What did that poor ball do to deserve getting executed at close range?

Bruce W


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