SamuZai
Clear Code
Clear Code

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Creating a frogger game in Godot [the basics of Godot]

Part 2 in the Intro to coding in Godot series

Source files: https://drive.google.com/drive/folders/186bMWbWvzN5ROeFqKm7nOXJ92JqQ_lBV?usp=sharing

Timestamps:

00:00:00 - Opening + basics

00:13:47 - Getting input

00:22:15 - Camera

00:27:56 - Physics

00:39:17 - Animations

00:51:09 - Signals

00:58:33 - Spawning cars

01:14:19 - delta time

01:22:53 - Collisions

01:32:22 - Level setup

01:46:18 - Layout

02:06:24 - Transitions

02:18:07 - Sounds

Comments

yay, that's a good idea, well done! :)

Christian Koch

I changed a bit of functionality on my game. I decided to create a spawn point for the player and have him respawn every time he gets hit by a car. So that way the level doesn't track your score until you actually beat it. This was a fun project to knock out in a few hours and I feel like I've learned a few cool tricks I can implement in other games. :D

Dani Cimo


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