SamuZai
Brandygang
Brandygang

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Demo: Projectiles Showcase

Here's the present workings of the shooting system. It's still early but it allows for multiple different ways to manage click-on-sight shooting in RPG maker, which will be utilized to develop Legacy as I move forward. It's a little more intuitive than the previous shooting system since this one bypasses walls and surfaces for the most part giving you the freedom to fire around the map. Different types of shots (movement, animation and sprites) are customizable, and they'll be tied to the specific armor or skills you're using. 

Demo: Projectiles Showcase

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