SamuZai
anthrius
anthrius

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Sculpting head Atigar V2.0 finish !

Hello,


I am particularly happy with the result!


Side by side the new and the old version of Atigar's head.


I move away a little from the more realistic format of a tiger's head to get closer to a more human version, limit puma/panther. The addition of fur and skin should make it possible to find a more "tiger" impression, but even so, I like it!


We directly see the shape of the head, much less round, more square, which gives a stronger impression of strength.


Reduced upper fangs. This will limit the problems of interactions with other avatars in the games (each time I had the fangs that got into the neck of his... victims... We don't see it too much but there is also a big job on the internal dentition. I relied on images found on the net (for example:  https://m.media-amazon.com/images/I/816DtOTR1rL._AC_SX425_.jpg   ) teething is now much closer to reality.


A more massive and less angular blow.


Finer ears and more in the length of the head (we can't see too well here).


I stayed on a fairly thin but squarer chin.


Creation of more pronounced eyebrows with creation of relief between the two eyebrows.


The eyes go from a completely round format to a more elongated and better proportioned format in relation to the head (more human).


The lips of the top remain important but less massive and drooping.


The cheeks are much narrower. We had the impression that Atigar always had something in his mouth... I had made the mistake in this 1st version of integrating into the basic sculpting parts concerning the fur and the sideburns.


To get this result I relied on a lot of images that can be found on the net.


What do you think ?


Cordialement,

Anthrius

Sculpting head Atigar V2.0 finish ! Sculpting head Atigar V2.0 finish !

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