SamuZai
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PATCH 20220407 - ETERNEA_V_2.2.1026-win

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ENGLISH

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General :

- Valtu & Venon : implementation of the virtual hand mode and experimental fluids

  From now on, all male avatars have access to experimental fluids (which can be activated via the configuration options in the game).

  As a reminder, this mode offers a more realistic appearance to the fluids, but this is done at the expense of performance. 

- Various readjustments of the position and orientation of the fluids (normal and experimental) for all avatars.


As usual, the game can be downloaded, for free, here : https://dom-tigerpaw.itch.io/eternea


NB: Don't forget that a vote is underway on the patreon site to choose the future avatar to be added in the Eternea and AAR Games: 

Balzegeuse, Anjanath, Legiana, Rathalos, Tobi-Kdachi or Wulg !


Sincerely,

Dom Tigerpaw


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FRENCH

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Général :

- Valtu & Venon : mise en place du mode main virtuelle et des fluides expérimentaux

  Désormais la totalité des avatars mâles ont accès aux fluides expérimentaux (activables via les options de configuration dans le jeu).

  Pour rappel, ce mode offre une apparence plus réaliste aux fluides, mais ce fait au détriment des performances. 

- Divers réajustements des positions et orientations des fluides (normaux et expérimentaux) pour tous les avatars.


Comme d'habitude, le jeu peut être téléchargé, gratuitement, ici même : https://dom-tigerpaw.itch.io/eternea


NB : N'oubliez pas qu'un vote est en cours sur le site patreon pour choisir le futur avatar à ajouter dans les jeux Eternea et AAR Game : 

Balzegeuse, Anjanath, Legiana, Rathalos, Tobi-Kdachi ou Wulg !


Cordialement,

Dom Tigerpaw

PATCH 20220407 - ETERNEA_V_2.2.1026-win

Comments

Hello, Thanks for these ideas! I think I can add the command center and the room in the sandbox without much problem. Concerning the flight, for the moment I'm breaking my teeth a bit on it. I'll make a note to update the keys explanation panel :) Finally for the problem of zoom on lunagaron, it is not normal. I just tested again and I have no problem neither in desktop mode, nor in VR mode with my set. That being said, the sandbox interface is currently being redesigned to be closer to the one implemented on AAR Game. Basically there will be a slider for zoom instead of the + and - keys. I hope this will solve your problem. Best regards, Dom.

So Bug on the Sandbox: Not sure how the Valve Index Triggers should respond for the Size Scaling, But for Lunagaron, it seems to grow him a bit then shrink him back completely randomly. (Like if it was capping his size at random point and attempted to reset it to default). Not sure which was your intended way to have the scaling working (I think I did mentionned that I had found out about the finger-tracking controls for this, in one of the previous patch, however in this patch it seems to be random which fingers combinaison does, sometimes it grows the characters, sometimes it shrinks it. So maybe if you could tell me the intended way I could test it further. Also I think having a lounge in the sandbox scene of the Eterna (bedroom and command center would be nice to just hang and relax). To go back to my previous suggestion for a flight mode, maybe we just need to be able to have a point-and-teleport feature. LIke beign able to hold a set of buttons, aim and at release it would send us to the aimed location? I know a lot of VR games is enabling this, but that's a suggestion here, but it would help circumvent the clipping issues on the models for explorations in sandbox mode.

Fang The Mightyena


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