SamuZai
ruinworks
ruinworks

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February 2025 Releases: Travelers Highway and Placeables

Hi All!

Busy, busy month on my end. Lots of snow here in Toronto, mom's birthday, valentines, visitors from out of town, my sister flew in and I'm still trying to do all the regular stuff - work, patreon, and running my Pathfinder game.

So I'm doing a bit of a 2 in 1 release here - both the Traveler's Highway and new Placeables module in one bucket. Release video here:

https://youtu.be/7mIrmSgK0iY?si=DlDwggbrmt24pYQl

The Traveler's Highway Scene offers a variety of options to customize the scene - from adding trees and camps and carts to craters, hanging cages and barricades. Spent more time on that grass than I'm proud to admit, but live and learn I guess. And I did learn some things that I'll definitely use again and more quickly next time :)

Placeables is a new module I created to hold vehicles and other things that aren't scenes by themselves, but can be placed on a scene to add to it. In the future, this might include boats or buildings, or more vehicles and war machines. Let me know if this is interesting to you or if you'd prefer I'd stick to my bread and butter - maps with features.

Anyways, I have to hurry off to my troll hole to work on the next release - Vertical Street - as voted by you on the Patreon poll!

Rob from RuinWorks

Reward Links

Breaker Rewards: https://www.patreon.com/posts/breaker-rewards-123580437

Destructor Rewards: https://www.patreon.com/posts/destructor-post-68085350

Fragmenter Rewards: https://www.patreon.com/posts/fragmenter-feb-123580848

February 2025 Releases: Travelers Highway and Placeables February 2025 Releases: Travelers Highway and Placeables

Comments

I'd be more interested if you integrated placeables with an existing module that already provides that functionality, like Baileywiki Mass Edit or Moulinette. Module creep is enough of a problem in Foundry that I'm really looking to avoid them as much as possible.

Slipshod


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