App version 3.14.0 is live now! - Ferrymen, Harpies, and various other fantasy tropes
Added 2023-07-28 12:45:09 +0000 UTCHey everyone. We've had two rather large updates in quick succession, so I've combined them into one update post. See below for all of the changes.
- π added Harpy and monthly script "Fowl Play" by Edders from PattersEddTV
- π Players can now be woken directly from the night order sheets during the night phase
- π Reminder tokens can be resized independently of the overall token size
- π the Cannibal will now show up in the night order if the "Died Today" reminders is assigned to a player with a night ability
- π added the Ferryman Fabled
- π reminder tokens can now be flipped upside down, for example to remember that they're currently disabled due to being drunk / poisoned
- π custom reminders can now be saved individually by clicking on the star icon, so they don't have to be re-entered again
- π old reminder tokens are now automatically removed when you add a new one of the same kind (and the reminder token counts have been adjusted for characters that need the same reminder more than once)
- π added "Save JSON" button to character tab when playing a Custom Script, which allows players to download the current script
- π added the recommended Custom Script from bloodontheclocktower.com to the Edition selection screen
- π receiving a signal at night is going to show a Notification popup now
- π offline spectators are no longer shown on the user list
- π Fabled will no longer be removed when clearing the Grimoire
- π added Game setting to enable (Storyteller) chat request audio cues again at night
- π show a useful error message when trying to join a game session that needs a subscription with a free account
- π remember vote / nomination history for STs across reloads
- π show a warning when waking dead, drunk or poisoned players at night
- π added button to clear selected characters from character selection popup
- π adding (or removing) a shroud at night will now be synchronized to all Co-Storytellers
- π improved audio level visibility when showing night waking order
- π clicking on night order circle as the Storyteller will wake the player
- π ghost votes will now be automatically removed when dead players vote for an execution
- π don't show night phase background effects anymore when a chroma key is being used
- π show on whisper overlay if somebody is muted
- π automatically show the bluffs tab for players that are the Demon
- π vote history shows during which phase a vote happened now
- π removed two unused night signal cards ("Did you vote?", "Did you nominate?")
- π re-enabled chat request sound effects at night for Storytellers
- π enabled the browser built-in noise suppression, echo cancellation and auto gain control, in addition to mixing stereo audio inputs down to mono, to prevent some odd audio problems
- π players can now leave their own seats (through the Users popup) when the game has ended / not started yet
- π fixed a bug with usernames that were too short
- π fixed an issue with chat streaming for spectators
- π fixed some raised hand icons not showing up properly for other people (thanks @miazepheles)
- π fixed night signal messages not showing the appropriate alignment color for selected players (thanks @miazepheles)
- π fixed an issue with duplicate phase changes / game history entries
- π fixed two instances of "Traveller" (thanks @leotheleopardnz)
- π fixed chat auto-reconnect loop (thanks marnijoelen and many others that reported this issue)
- π fixed calculation bug when pointing at players (thanks pimpwilly)
- π fixed hidden votes (due to Organ Grinder) not being synchronized to all STs (thanks natlove)