SamuZai
tritrium
tritrium

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RAADD 1.02 public!

New public release, most of the issues mentioned by you guys should be adressed.

Changelog:
- Vampire Boss Added
- When grabbed, the camera now zooms in
- Catgirls now unbirth (Chosen at random)
- Pitcher Plants now vore again
- Custom Miku and Vampire Gameover
- Boss Victory Music Added
- Catgirl has new experimental sounds
- Spawn Rate Modifier added
- Mermaid no longer uses different attacks at the same time.
- Defense/Confusion effects display properly
- Maids now cause a lusty effect, which increases the rate lust increases in lewd attacks
- Biome distance Adjusted (Again)
- Vigil Spawn Rate Reduced from 5% -> 2%
- CatGirl/PlantGirl Internals fixed
- Struggle Keys relative to player, so they shouldn't appear off camera
- Less fuzzy images
- A bit of obstacle tweaking
- Enemy Damage modified
- Other Changes

DOWNLOAD LINK:
https://developer.cloud.unity3d.com/share/ZJl1BzAeQG/

RAADD 1.02 public!

Comments

-Twice now during a transition (from two different levels, swamp and plains) into cave, I get stuck with a humongous wall and no jump pad. Since we cant climb walls anymore, this wont do. -Frog digestion is weird, it teleports during different animation sections. (also no gameover pic, sadface) -Witch miniboss is extremely nonthreatening. Even TRYING to get hit by her projectiles is difficult. -Terrain chunks with "slopes" on the side are very misleading, since to land on the "slope" just sticks you in the side of the wall and you cant do anything but stop running and fall to your death.

Guess I'm just "Lucky"

Hmm seems like you always manage to find serious terrain issues xD Anyway i tossed everything u mentioned in the goup, looking at what it the issues are

tritrium

i was wrong its all of techno that is missing warp points

just found out that missing warp points is not limited to the snow techno,,, it might be all weather types.

Problems so far-Fairies don't seem to do anything. -a lot of the food items don't do anything. -sometimes the animation for being stuck in a flower girl will keep playing in the to right corner until you are eaten again. -on the snow version of techno some of the warp points are missing and cause me to be stuck next to an impassable wall. - in normal techno some of the warp point are so high that you can barley reach them. -there are some time duplicates of status effect boxes on screen. -invincibility only last for half of what the timer box says. - i think you should add a table somewhere that explains what the status effect symbols are because i cant identify half of them. -on the swamp level the texture of the ground and obstacles keep flashing to a different one. that''s all i've found so far.


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