SamuZai
theGrovekeeper
theGrovekeeper

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Plans for January

Heya!

Last month went fantastic! I implemented Coco & Lilith fully in the game. I found a voice for Lilith and there's an active Casting Call for Coco. There already are a few solid auditions that came in early! 

On the skin front, you saw a pretty steady stream of designs flow throughout the month, which was great. I'll keep them coming, but I'll prioritize functional & necessary stuff in the upcoming months. 

Now that last month's recap is done, let's talk January. 


1- Relics

The plan is to finish implementing relics this month. Once this is done, we'll have a pretty solid prototype. This is the big focus of the month. 

This might require that I optimize and rework the code all around to apply the new modifiers, so that'll be a fun challenge! 


2- In-Game Costumes

I got a lot of costumes set up, but I still haven't implemented a way to activate & deactivate them in-game, so I'll handle this as a 2nd priority for the month. It shouldn't be too long. 


3- Sexy stuff & rewards

I want to add a bit of focus to the NSFW part of the game instead of having it be a bit tacked on. I'm also not the biggest fan of the current character profile, so that'll probably be the next thing to get updated.

I'm considering some kind of mini-game to get to know the characters a little better and maybe make something kinkier out of it.

I probably won't make anything concrete this month, but I'll start working on mock-ups and quick prototypes


And, of course, I'll be adding Lilith & Coco's voice lines (and share a snippet with you) when I get them. 

Thanks a lot for your support, it means a lot! 


Plans for January

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