A few months ago we released the first piece of a new asset line dubbed "societal assets" focused on all manner of elements, specifically focusing on a particular type of creature or subculture. Our debut set centered around Dwarves and with this set... Goblinoids!
With the release of this set (and having since broken ground on part 3!) I am convinced in the usefulness in curating a pack's theme in this way. It's easily understandable, delivers a diverse array of assets, and draws in specific things that may otherwise have a hard time finding their way into a more general asset theme (like when else am I gonna make goblin cave figures).
Altogether the pack contains several gorey elements, wooden cages, spiked sculptures and battlements, rugged tents, bone effigies, animal remains, war-like elements, elevated scaffold pieces, thrones, torches, weapons, and more. And of course, my example map of a goblin encampment that's cropped up in the remains of a burnt out countryside villa.
The Dungeondraft-ready conversion of Societal Assets 2 contains all of the standard assets as objects within the pack as well as colorable counterparts of most of the available assets. You'll also find drawable paths for the "rugged fence" and the new scaffold path.
Enjoy!