SamuZai
Woundead
Woundead

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REBORN: Status Update Act 2

I'll start today with the release of Reborn Act 1 on Steam. It was a long and difficult journey, but I managed to overcome it. I would like to thank everyone who has expressed their support along the way. Thank you!

Now directly about the development progress of Act 2. 

Another batch of animation renders this week. And there was an unpleasant incident. I did not like the result of one of the scenes and I redid it. It's a pity that time was spent on it, but I couldn't leave the animation as it was. 

While the rendering of the animation is going on I'm busy writing the story code. Next week will be rendering as well and I'll get to work on testing the code for the minigames.  

So far 13 animations have been made.

While creating the scene for the animation, there is a small problem in the software that makes the process difficult. Namely optimization in viewport (workspace). Because of this, the perception of animation is distorted and artifacts come out. I have not yet found a way to optimize it for my PC and work in this format. 

It was also one of the reasons why I wanted to do animations in Blender. And I'm still stuck with that idea to this day. But unfortunately, it takes time to learn it, and I have disastrously little time. 

There was also a small bug with the skin texture of one of the characters. I don't know why it suddenly started to be displayed incorrectly, but I managed to solve this problem quite quickly. 

On Twitter, there are videos of sex scenes by professionals who work in Blender or other software, and I'm very impressed by them. "That's the level." I wish I could achieve that in the future too.

Well, that's it for now.

Have a great week!

Woundead


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