REBORN: Status Update Act 2
Added 2024-03-28 18:57:09 +0000 UTC
With each new development progress report, I catch myself thinking that time flies insanely fast. But in a useful way.
I didn't have much time for the past week because of my main job. Namely:
Rendered story art. Some of them I've already processed.
I tweaked a part of the story because I found it a bit boring.
As the game progresses, there are more and more new characters. At this point in the story, there are already 7 characters that you have not seen before. And, since I'm adjusting each character manually, it's also time and money consuming.
It's been 2 weeks since the game was published on Steam and I was a bit surprised by the reaction of some players. Some of them wrote me messages with quite funny content. It turns out that some of the players think that games of this genre are very easy to make and practically without any financial costs. I was fucked up, honestly. People devalue other people's labor without even trying to gather some information about game development from this sphere. They have no idea how much time, effort, patience, imagination, discipline and of course money goes into creating a project like this. So much has to be learned just to create a single adequate shot of the story (not to mention animations, writing code and writing the plot). It all takes a tremendous amount of effort, believe me.
It's also worth adding that I'm developing the game entirely on my own in my spare time. And this also adds to the complexity.
But enough about that. There are a lot more adequate players and that's good.
Also, I need your opinion on one of the characters. Namely Kaylie. I'm going to make a post voting, in which I'll ask you to indicate whether you'd like to see sex scenes with her or not.
That's all for now. Wishing you a good weekend and a productive week!
Woundead