SamuZai
Woundead
Woundead

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REBORN: Status Update Act 3

The latest development news.

I'm back from a business trip and only had 2 days to work on the game. Unfortunately the business trip was just useless, I encountered incredible ignorance and zero output in the work area. I came back in an extremely frustrated mood. And the week itself was quite nerve-wracking.

But working on the game brought me back to my senses.

So, I continued rendering scenes. As I said earlier, I'm expecting big scenes with lots of characters. It's always a labor-intensive job. For almost every frame I have to set up new poses, camera, lights. And after that, split the frame into multiple frames so the video card can handle the rendering. I've already made several images this way. Long, but effective.

I've also been reworking clothing textures in the same way. The clothing artwork you'll see will be unique, because I generated the images with AI to avoid repetition. Plus, this way I don't have to worry about copyright.

I want to move on to animation next week. That will allow me to “dilute” the process. In general, it is useful to combine different occupations - it helps to avoid burnout. The main thing is to do something and not to stop.

I will also devote time to the code. I want to see if I need to add more frames to the finished scene.

That's it for now. I hope nothing distracts me from my work next week. Especially stupid unprofessional workers.

Have a fun weekend everyone!

Woundead

Comments

❤️🙏

Барон Мюнхгаузен

Keep it up and have a nice Weekend!

Nastice


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