This time it goes with two sets of tails with active and passive collider . i will add instruction a bit later how to use them :) in active collider you just need turn physics and collider part to make it work . if your scene is pushing tail too hard and there is a lot of movement - it will be better to use passive tail - it has way more precise collider and almost impossible to push into model to make it explode :)
Also i did two skin sets - one with more gloss and one with less . you can save them as skin presets and use later . Hooved one has more shiny setup :)
Dl post
https://www.patreon.com/posts/75199717
WorselTheV
2023-10-09 16:00:03 +0000 UTCDorian
2023-10-09 07:38:56 +0000 UTCSoul Echelon
2023-10-09 07:17:36 +0000 UTC