SamuZai
FurrDreamVR
FurrDreamVR

patreon


Almost back on track!

So i am almost back on track . Since because of illness i cant publish beta .. .well i taken my time and almost made it to final version . Will try try publish it tomorrow :) Tweaked her teeth , and did a lot of work with textures , also tweaked her colliders . Sadly vam seems not working properly with micro normals so they look way better in substance painter than in game . There is some tricks to make them look more bumpy and i will try to tweak it . There will be release with 4k textures for silver with all assets and colliders and setup files for a char . For a gold will be additional 2k and 8k textures + amplified  2k 4k and 8k version with some trickery that may look good in some scenes and in some not - but it like have more sticking out style of her fur in it . This time without additional color schemes - but will do them as well a bit later . Also there is results of poll with applied voting power , and winner is Sweet Doe :) 


UPD 05.02.24  So my dear patrons ,  it seems like my biggest problem - i am too optimistic :D first vam somehow made part of morphs crash game (again) , then somehow it was just not adding assets in scene saying - not valid asset (taken half of day to figure out what is the problem and it seems i am not only one who was facing it and solution to it pretty stupid but working - do not even try add assets in one scene manually. always , always compile all in another scene if you have more than one char with same assets - and always use CUAM manager , in all other cases vam will just say that all of your assets not valid on every second or third char :D  And after that somehow in blank scene appears mention of not free plugin that not even in scene (jointcorrect) , and it is violated VAM rules for payed content posting .. i am bit of angry and tired , but now we are on finish line , and well today we got huge storm so they say we can be without electricity :D  Well anyway -  i am also adding around 10 emotions for Diana that will be in gold pack included and will try to add those auto configuration files for plugins . Again sorry for inconvenience , i dont like not able to fulfill what i say i will do in time.  Thanks for your support and patience ^___^

Almost back on track!

Comments

Yeap i saw this plugin and even tested it . It is working only for skin or scales scenario - because it apply another layer of lod (level of details) normals on closeups , and thiose normals are tiled , so you cant have certain flow of fur :) But thanks for tip :)

Dorian

You mention micro normals, and I just have to point out this new(ish) plugin on the hub: https://hub.virtamate.com/resources/skin-micro-detail-tessellation-plug-in.42910/ You can add your own normal map to it. I've played with some fur normals and I can see someone more talented at creating textures could make it work great. The one caveat is you don't have fine control over the areas it's applied to. Sorry if this effect is not what you were referring to.

TRSD


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