SamuZai
Sumodeine
Sumodeine

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My Sister, My Roommate - Final Release - Version 1.0

Here it is. The final version of My Sister, My Roommate. I feel like I should be saying something profound here, but I’ve already said mostly everything I want to say in last week’s post. So, at this point, I really just want to say: Thank You.

Thank you to those of you that have financially contributed to the development of this game. Without you, there would be no game. I’ve always felt an enormous responsibility to you all because you’ve given me your hard-earned money in the promise that I will make a game you enjoy. I really, really hope I delivered on that. 

Thanks to the guys that have helped me by testing and editing the game: bossapplesauce, Daywalker3, jimmorrisonisalive1969, R.C., Red469, TomScar, & TotesNotThea. These guys are all volunteers and donate their time to helping find my many mistakes to make the game better for everyone else. It’s a time-consuming task and I’m forever grateful for the time and effort they put into making each release the best it can be.

Thanks to the Adult Game Developers that came before me and paved the way for a game like this, and thanks to the new Devs that are pushing the industry forward. I never expected a community to be as supportive and helpful as you guys are. Between cross promotions, cameos, shoutouts, and helping with the behind the scenes stuff, most every dev that I’ve communicated with has been great. To the ones that haven’t been nice: Fuck you. Be nicer.

Thank you to everyone that has played the game, joined my discord, followed me on instagram, left a review, or helped spread the word about my game to other people. Knowing that there are people out there that really enjoy what I made is still surreal to me. And to those that didn’t like my game, but were civil about it and offered constructive criticism: Thank you. It’s impossible to please everyone and I know that, but it is always good to hear different perspectives. I’ve learned the most from those that offered up their opinions of what I could have done better (note to those that don’t like the game: saying “You suck” isn’t constructive criticism).

I think that covers just about everyone. This has been a wild ride and having you guys here during this chapter of my life has been… Something else. But this chapter is now closed and its bittersweet for me. This game and this story have constantly been on my mind for the past two years and now it’s over. So, I say goodbye to this story, and will take a month or so off before I really start to dive in on the next project. I believe I can take the lessons I’ve learned from this experience and make an even better game next time around.  And I hope you will all take that journey with me as well.

Here’s the changelog and the links to the game:

Changelog:
- Our story concludes…
- The morning after. Depending on what route you took in previous updates, that will mean different things
- Taylor has to check out of the dorm with Jessica before they leave for Christmas Break
- Taylor and Nikki go home for Christmas (with Molly if Taylor chose to date her)
- It’s Christmas Day! The events that unfold will all depend on the choices made throughout the rest of the game
- The largest release I’ve ever done at 366 renders, 4 potential sexy scenes, with 3 traditional style (stop motion) animations, and 1 video style animation

Links:
PC (2.7GB)
Mac (2.7GB)
Android (706MB)
Crunched PC (708MB)
Crunched Mac (693MB) 

I hope you enjoy the game for what it is, and don’t hate it too much for what it’s not. And don’t be mean on the forums. Devs have feelings too.

Peace and Love,

Sumodeine

My Sister, My Roommate - Final Release - Version 1.0

Comments

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