June Report #1
Added 2020-06-07 19:23:07 +0000 UTC
Hello, dear subscribers! The implementation of quests takes a little more time than planned, and all because of additional quest checks and more developed quest dialogues.
1. Quests:
- Work on Alice's quest is complete;
- Work on Alice's quest dialog is complete;
- Work on Shaartan's quest is complete;
- Work on Shaartan 's quest dialog is complete;
- Added additional verification of quest items from following stages of the quest. The game checks in advance whether the player already has the necessary item. If there is, it goes to the next stage;
- Added an additional check in the dialogs for the presence of a quest item in player's Inventory. The dialogue's answer is displayed only if the required item is available;
- Implemented verification of various items in quests such as "collecting/searching for an item". Example: the NPC asks the player to cook soup for him, but the player fails and he gets a "tasteless mass", but the quest counts this and allows you to hand this food to the NPC;
2. Bug fixes:
- Incorrect weight of an item added via the dialog. Item has weight that don't include item's count;
- Player can re-harvest a plant while playing the harvest animation;
- Inventory weight was not updating when player used food;
- Incorrect inventory weight: large value after the decimal point;
- Incorrect removal of quest items, now the absence of quest items is shown in the dialogues;
- Temporary bug fix: Simultaneous crafting of several items led to the replacement of all items with the last one in the crafting list. Simultaneous crafting is temporarily disabled;