SamuZai
aurorasfog
aurorasfog

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Ideas about Development

Hi! After this global update, I decided to take a break for a week and start thinking about ideas and design documents. So there probably won't be a report this week, but that's not for sure:)

About working on the project: I'm thinking of splitting the development into two parts: adult elements and RPG elements. It will look like two small projects (an assets, if this is more understandable) and will help me focus on individual aspects of the project. And closer to the release, I will simply combine these two "assets" into one and release them as a full-fledged build. In general, this is still a thought out loud and I may still refuse this idea.

Some more info:

In adult elements, I will focus on 18+ content and visual: the act, characters and their visualizations, animations, all sorts of visual effects (fluids...) and a mini-game. I have not found an animator, so I will have to do everything alone, as always :D In general, it is more purely visual.

In the RPG part, I want to work out the attributes, finish off a couple of little things with dialogues, finish the combat system, develop the weather system, and so on. This part is purely gameplay elements.

This is an idea that I will have to think about carefully and decide whether it is worth it or not.

Ideas about Development

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