SamuZai
Alegzzis
Alegzzis

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Progress report

Hey, I wanted to tell you what I am doing / planning at the moment. :D
There is an update on the horizon, LumenRTX 2.0 which will combine normalmaps and heightmaps, there will be a switch to choose from.

I have a little "to-do list" that includes:
-make the normalmap version as complete as the heightmap version (done)
-combine normalmap version and heightmap version (done)
-improve texturepack size (in progress)
-add pbr to new blocks (in progress)

two hardest tasks done! So I suspect that I will be able to release LumenRTX 2.0 here at the beginning of July and if there are no problems I will put it on mcpedl.
Thank you for your support, it means a lot to me. Have a nice day! :3

Progress report

Comments

hey, thanks for your feedback, I restored the crosshair to the default one, and I'll take a look at the rest of the bugs and fix them :3 I'm glad you like my pack, have a nice day

Alex

Can't wait! (by the way I noticed some missing textures (black and pink squares) for the leaves on bamboo in a flower pot and camparators. Also I would suggest removing the inner 4 pixels of the 4 squares on the crosshair, as it obstructs the view a bit.) But besides that I'm really pleased with the pack so thank you!

Arwin


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