SamuZai
Rose
Rose

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Code Vein ultrawide and multimonitor fix

Running the Assignments system on PCGamingWiki, I watched KingKrouch cover the game and the manual solution based on the known FOV and black bars related bytes back in 2019.

Fast forward to 2021, and the game was coming to Game Pass and Microsoft Store. I knew of its notability and potential demand for a solution, so I thought I would download it right away to look into memory hacking it (as it goes, no other approach is good for most Microsoft Store titles).

By now I am used to trying to cover all resolutions and aspect ratios as opposed to hardcoding for each, so I try not to go for anything less. As such, simply using the documented bytes was not an option (not to mention at least one of them was not applicable to Game Pass).


I went for my usual approach and researched way of calculating FOV - based on my own work as well as killer-m's, though I still needed to remove the black bars, which was not possible by the same means as before. After a bit of trying, I had it figured out.


In the end, none of the bytes of the manual fix are modified by my solution which removes black bars and calculates FOV for each scene in real time (as opposed to the one value for all scenes of the manual fix, introducing a lot of discrepancies compared to 16:9), shows the current value (now a new way to do it compared to my old trainers) and allows to adjust it at will.

Coincidentally, someone requested a solution for the Game Pass version just hours prior to me publishing the trainer.

I hope it helps!

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Comments

I have to say that I'm partial to the Steam versions, since they have in-built support for the DualSense controller, which I use on non-strategy games. But if you don't have it, you don't have it. To be honest I didn't even hear about this game before this post.

Eleriam

Thanks! I'm also getting the Steam executable to see if I can use it to make a trainer for that version, though it may not be possible without owning the game there.

Rose

Amazing. Well done!

Eleriam


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