SamuZai
Slimechemy
Slimechemy

patreon


Nvm, fixed it

The promised day is finally here! The new version is out, now with bugfixes!

- First and most important, the saving system is fixed and worked as intended, I did 3 passes of testing on top of bugfixing what was broken and everything came out working properly;

- Now, the dreaded "can't drag stuff to buy" bug if fixed, the whole windowed/fullscreen/resolution/window position thing should be fixed;

- Continue button works as intended;

- The Forest location now loads it's state properly;

- General code improvements and cleanup;

- Cleanup on all of the animations;

- Added some physics where applicable;

- Added dirt and wetness where needed;

- Slime particle effect improvements;

- More cutscenes;

and on and on...

The good news is, your gallery unlocks should work without any changes! The bad news, you savegame from the preview version might load, but will be broken, so please start from the start!

I'll be back with the Roadmap update and a poll for new content soon!

If anything seems broken, please report it and I'll try to fix it as soon as possible!


Nvm, fixed it

Comments

Is there any recipe book or log as to what mutagens do what? Without it, it encourages ppl to just skip the game and go to the gallery. Honestly not sure why the gallery got released so soon. Nothing to look forward to or work towards as a player. Spoilers are one of my least favorite things. Trying every combo and writing those down physically to remember them seems tedius and unneccessary. + Sound would triple the quality of the overall experience. On a very positive note, the game looks amazing and fairly high quality.

Tacopete


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