SamuZai
audenchowong
audenchowong

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Loverbend Update - Visual Polish (Once more, with feeling!)

I wasn't satisfied with the previous "polish", so I did a little more! Environments should feel a lot less 'flat', and make it easier for me to create a sense of depth in the game.

I also did a lot of engineering work to figure out how I could streamline making cutscenes.

That said, I'm noticing there's a slight loss of quality for the "VN" style sprite on the right - is it just me, or do you all notice as well?

Let me know in the comments! Would greatly appreciate your input.

In the meantime, I'll keep working on creating the first build!

- Auden



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