Hey there! Auden here. I hope you're doing well!
Thank you so much again for your continued support, and for following my journey.
This month's been a hell of a ride - ups and downs, but altogether a very productive month that makes me optimistic for the future!
I'll tell you more about it in my update below!
Find Love or Die Trying - Til Death Do Us Part
Art for the Find Love or Die Trying sequel is progressing well, at about 75% complete! We had a few unexpected delays, but we're on track to complete art before the end of the year. The CG you see above is the one we're working on right now!
Alpha Testing is complete! I've made a ton of edits that should improve the quality of the script based on this. A big thank you to KumoriYami for her help with this!
Translation has proven to be a blocker - I haven't found someone yet who can take the place of the original translator. I'll do my best to figure out a new translator within the next month - that'll likely be the last thing I need locked down to prepare for final testing & release. Stay tuned!
Familegion & the Nintendo Porting Pitch Project
Familegion is a short but sweet game led by N. J. Lascal that I helped out some with. It started as a project to see if we were interested in working together on larger projects.
Unfortunately, we recently learned that Nintendo rejected the pitch. For now, this means we'll cancel the translation effort for it and refocus on making our next full-featured game for PC.
We still plan to release the game, but we don't plan to heavily market the game due to its smaller scope not being fully representative of the games we plan to make as a team. Still, it was a great learning lesson!
The New Game Studio
Not only do I have an awesome teammate in N. J. Lascal, I also have a third new teammate! Will share more on them soon. Things are really getting exciting!
Lascal and I recently figured out our new studio name, and I plan to start being more active on social media under the name of this new team, rather than purely as an individual. My hope is that it helps bring more attention to the games that my fantastic teammates and I will be building together, rather than just to my own name!
I'm thinking of trying out livestreams, videos, and doing a face reveal in the near future! I feel l've overcome some of my fear of showing myself to the world, and I'm excited to show you more about my process for making games & things behind the scenes!
I'll announce the new studio name soon with a splash - can't wait to show you! Stay tuned!
Our New Game
We haven't figured out the name for this new anime-styled mystery adventure game just yet, but for now we're calling it Redeceive.
I've been doing a crash course in Unreal Engine 5 to learn how to make this game! It's a huge leap in scope of the kind of games I've worked on in the past, but I wanted to grow as a developer to ensure you could play the game just how I imagined it.
Unlike most mystery games that are a straight line, there's a lot more freedom in how you solve all the mysteries.
End of Update
Thank you again so much for your support!
I hope you're as excited as I am for the projects to come.
Let me know what you think in the comments - it's always great to hear from you!
See you next time,
Auden Cho-Wong
gpsir87
2024-10-25 23:48:26 +0000 UTCD Smith
2024-10-21 00:21:47 +0000 UTCJackson W
2024-10-16 21:55:26 +0000 UTCMiles Brown
2024-10-16 01:46:49 +0000 UTCYour Memories
2024-10-15 18:45:11 +0000 UTC星河之大
2024-10-15 14:44:45 +0000 UTCKdekalcio
2024-10-15 14:14:13 +0000 UTCSam H
2024-10-15 14:08:47 +0000 UTCTed Hodaj
2024-10-15 12:06:49 +0000 UTCAbyssal
2024-10-15 12:05:54 +0000 UTC