Hey there! Auden here.
We're off to a great start to the new year - I hope yours has been doing the same!
This update will be a short but exciting one.
I'm happy to say that with the last bits of CN translation and EN/CN trailer work about 98% complete, we can expect the Steam Page for Find Love or Die Trying: Til Death Do Us Part to go live in February. I'll announce that with the next update - stay tuned!
Usually Steam takes a few weeks to review the first builds of a game, so we won't be able to release it right away, but I'm expecting the earliest we'll be able to release the game is late February or early March.
I hope you're as excited as I am to see what's next in this universe - I can't wait for you to see it!
I'm happy to say that the first playable build of the game is complete! That said, while it's feature-complete, there's no finished art or music in it yet, and there's lots more editing to do for the script.
I plan to wrap up edits to the script this month, then refocus on other projects while Lascal tackles the art. I'm currently debating whether or not I want to create the soundtrack myself or look for a musician to help with it - it's an exciting opportunity, but it would delay my writing & engineering for other projects.
I'll let you know how that goes! It's a tough but interesting choice either way. I worry that while it's exciting, it would stretch me too thin. That said... it does sound really fun!
It sure would be nice to have an in-house composer - might look for one down the road.
With the Find Love or Die Trying sequel being ready to release in the coming months and the engineering & writing work for Redeceive winding down, I'm looking into exciting new projects that we can take on.
Nothing's set in stone just yet, but one thing for sure is that we're looking to tackle something more interactive than our previous projects. I'm still evaluating potential ideas, but you'll be the first to know when we start development of a new project!
I'm still very early on in thinking here, but I'm trying to think of better ways to engage with you all here. I really value all your support and input, and I'd like to do more here to show it! Let me know if you have any ideas - would love to hear them.
That's it for this month's update!
Thank you so much again for your continued support - it really goes a long way!
See you next time,
Auden from Sunseeker Games
Wasser Kaltes
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