So, Anna moved to VR format. As always, not perfect. There are quite strong problems with lipsing that I did not take into account when transferring this animation.
A new version of the program came out of the new because of which the visual component has changed. And also I learned to move the camera when transferring to VR.
I don’t know if it became better with a more square window than before. In the future I will get a headset necessary for playing video in VR. And also I’ll do a little animation on another engine to check the full VR.
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