Someone made a Rig (something that allows you to move the model) for this model so that it could be controlled and I couldn't help but experiment with it. So a little noir in our news with Holli Would.
Traditional status update post and traditional greeting! Hello folks! As always, I hope everything is fine with you!
CowGirl/Frozen2 Animation
As I wrote in the last status update post, I actively began to study working with the environment. And in animation with Cowgirl, I put quite a lot of effort into creating a scene for this work.The animation itself is a kind of testing ground for some of the elements I have studied. In general, there are a lot of elements that won't even get into the animation in the form of a bunch of backgrounds and animated grass and other things. :). On the one hand, it's a pity for the time spent on them, but on the other hand, it was a good practice. Now I already feel completely independent of those sets of rooms and scenes that were publicly available. It often happened that the absence of a particular scene could kill the idea for animation, but at least I created a base in order to be more flexible in this matter. I will bring some elements from Cowgirl animation to Frozen 2 and slightly alter a couple of scenes.
An old screen of the scene. (for those who have not seen)

Let's move away from the lyrics and move on to animations.
Usually I could afford to make minor changes to the shape of the character. But when it came to textures, my hands were tied. My limit was to kind of add a red spot from a slap on the ass. Of course, I exaggerate everything and not everything is so bad, but not everything was so good in this area of 3d for me, so now I have also taken up learn work with textures.
The first thing that started to confuse me a little in the model was that the character's eyes did not react to the darkness of the room and 2 huge white apples were visible in the dark.

Then I started fixing her skin and lips. They were too smooth and without depth. I still think I need to do something for her ass. Add more roughness. So that they are not so soapy.


The same goes for the Anna model, I have prepared a small number of changes for it within the framework of the texture to give it depth and realism.
Now I have released the first Wips animation with which I had a few problems and because of what I delayed its release. In general , I think there will be another Wips animation for this work and then release.


I think there will be another pose after the one I showed in WIP and then the ending of the animation. Since this is a small animation, I think this will be enough.
In general, I will finish with her within the next month(august).
There's nothing much to add about Anna, I'm gradually finishing the intro for this animation. Since I don't show my animations intro, because of this I have nothing to tell about it. In general, for Frozen 2, I have a good concept plan that will bring the animation to a longer series of works.
VELMA 4k:
Still doing her render. Now I understand that I should wait with the 4k format for large animations at 60 fps for now. Even such a small (relatively) animation as Velma takes a lot of time on Render. I don't know if I dare to do CowGirl animation in 4k. Perhaps after its release in a standard format.
I think that after all the WIps animations with Cowgirl, Wips animations dedicated to Frozen 2 will appear.
Well. That's all for now. I'm still trying to learn how to be more informative, but so far my social phobic character is stronger. But I am working not only on different 3d elements, but also on myself. I wish you all the best and see you in the next posts.
p.s.
Some people asked about my cat. Another week has passed since that last post(where I mentioned her) and he left me. In general, enough time has already passed and I feel pretty good. But the habit of looking at your feet in the apartment still remains. )
Holli Would:





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