Update: Thank you for you feedback:3 I tried to combine 2 and 3 versions as the most compromising (keep in mind that the camera is a little closer than on other renders so it seems that the head is larger).
"Ah shit, here we go again." (c)
Ok, everything is clear with a frame rate but it's time to deal with a long-standing problem - balance between stylization and realism.
I experimented with the look of Dva and I think it’s worth making models in a more realistic style and not trying to imitate the original blizz cartoon style. But there is one moment: if do everything inaccurately, then the character becomes unrecognizable.
There's 3 models on pics: original like In-game model, my recent used model and the last one is my quick sketch of how I think it should look. Some things are not done and some require rework but overall I think you get the point. The main changes will affect the eyes and the main proportions of the character. And such things as the shape of the face, anatomy, age, hairstyle and other characteristic features will be the same as that of the original.
These are veeeery delicate moments and I need your opinion.
PS. In my sketch I missed pretty much the shape and size of the face so I think it's worth to finalize the 2nd version of the model.
COKA
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