やはり移動だけじゃなく攻撃にも使いたいと言うことで、マフラーを使った投げ技テスト。引き寄せと接近はいろいろ応用が利きコンボにも組みやすいので採用する予定です。スイング投げは周囲の敵を巻き込む分爽快感はあるけど処理が複雑な割に使う場面が限定的で没になるかもしれません。マフラー技はGP(スタミナ)を使いますが必殺技を使ってGPを回復させると更にコンボを延長することが出来ます。 After all I want to use it not only for movement but also for attack, so a throwing technique test using a muffler. We plan to use pulling and approaching because they have various applications and are easy to combine with combos. Swing throwing is refreshing because it involves enemies around it, but the program is complicated, but the scenes to use are limited, so I plan to cut it. The muffler technique uses GP (stamina), but if you use the special technique to recover the GP, you can further extend the combo.