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Villain Spotlight: Lavinia the Wight Shepherd

Necromancy is rarely shown in anything but the coldest light, the undead created by such magic almost universally shunned. Lavinia refuses to engage in such cruelty. Have these creatures—already subjected to life's gravest injury—not suffered enough? This noble discovered her natural talents as a medium at a young age but has rejected the usual arcane or divine methods of employing her gifts, wholeheartedly embracing them and the undead they can create instead. So it is that Lavinia travels the realm with her spirits in tow (including her wight bodyguard Duq), seeking to be a psychopomp for the suffering and to bring about a change in how people treat those who have already passed (something she will violently enact if need be). Dangerously designed by Elizabeth Orchard, illustrated by Deanna Roberds.

Villain Spotlight: Lavinia the Wight Shepherd

Comments

That's something we thought best to tailor to the party and where/how she's being included in the campaign. Lavinia is a friend to all undead, so if the current needs of your game would be better met by hordes of zombies then include an appropriate number for the party's size and level, or if it should be all about spectral stuff then just ghosts and the like. If the party are higher tier maybe her army numbers in the thousands, or if she's a deadly encounter for them by herself then she's probably got a smaller flock.

Mike Myler

Hi! This is a very interesting villain! I think a couple of lines about her typical flock in the text would help. Something like 1d4 specters or ghosts, 1d6 wights, etc.

Mateo Porciúncula

Good eye! There's no reason she can't be (or shouldn't be!) unaligned. Fixed!

Mike Myler

"Lavinia is neither malicious nor evil". Alignment: Neutral Evil. Um?

Chris Davies


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