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Intriguing Organizations: The Vultures

Adventuring can be a messy business and when there's a lot of loot to deal with—the armaments of a wight queen's many skeletal soldiers, the silver bullion of a dragon's hoard, and the like—the logistics of turning a profit can be a hassle. Or the party can hire the Vultures to take care of it all for just a small percentage! These professionals are happy to handle whatever salvage is thrown at them no matter how bloody or gruesome the task may be. In fact they're quite comfortable with grim gigs. Maybe too comfortable. Discreetly designed by Peter Martin, illustrated by Deanna Roberds.

Intriguing Organizations: The Vultures

Comments

A smidge maybe. There's enough distinction in purpose between finding NPCs ("I really need stats for this random person the party have taken an interest in") and Organizations ("I really need stats for this random person the party have taken an interest in *and* it would be best if this person had friends" or "boy it'd be handy to have an organization that [thing] for plot purposes") that it's still useful so I'm inclined to keep it.

Mike Myler

[ORGANIZATIONS] Although if every organization entry also includes NPCs (and it does make sense that they would), is the Organizations tag redundant?

Keovar


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