SamuZai
ZnelArts
ZnelArts

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Whats New in Beta 6

 Hello

Even for beta versions I dont like to leave sketchy things, specially UI related. This is because Im a smartphone App developer and I do a lot of awesome User Interfaces, so in this version I revamped the Girl Menu UI with what will be most likely the final User Experience, of course I will be adding a few more customization, but the visuals and animation will be similar to that for all UI.

In short:

Whats New in Beta 6

Comments

I had this same problem. The only thing that worked for me was putting the game into fullscreen mode on launch.

You need to know where your investment is going

ZnelArts Game Dev

But Im revamping my website and will be adding a road map for each project among other things

ZnelArts Game Dev

Thank you. Currently the only road map I have is spread around the posts I have made >_

ZnelArts Game Dev

This is an amazing game for HTC Vive I am so excited and it has so much potential. Do you have a road map of what is being added in future before final game release ?

Jimbo

This is really awesome! It was a sexy, interesting, and relaxing experience. Good call with the humming imo. Can't wait for more.

flclempire

Awesome! Yeah... sometimes Oculus/vive fails to send the image to the headset for unknown reasons, has happened to me with official games, normally a restart fixes this. Sorry you had to reinstall everything but Im glad is working now. Thanks man for your support

ZnelArts Game Dev

Not sure what fixed it. Went all out with everything. Reinstalled all drivers, restarted as well, reinstalled steamVR, reinstalled vive drivers. Works now. Sorry for the trouble and thank you very much!

Another option that has worked for somebody was to restart their computer, for some reason the first time you run a 3rd party game, it may fail to attach the service to the game, that is an assumption only.

ZnelArts Game Dev

That is very strange, normally you should not chose a different display. Before starting the game, are you able to see the SteamVR lobby? is your Vive connected to a HDMI output or are you using some kind of converter?

ZnelArts Game Dev

I've just reinstalled the drivers and everything. I do have steamVR running yes. Am I supposed to be able to choose the headset as one of my display options before actually launching the game? Because all that I can choose is Display 1. Which like I said, displays the game just find on my monitor and it reactions to my headset, displays the controllers, etc.. But doesn't actually show in the headset.

Hello, it should be straight forward, what headset do you have? Did you started the Game after having your headset connected and ready? If Oculus, the Oculus app should be open first, if Vive, SteamVR should be open first. Let me know if this works.

ZnelArts Game Dev

So is there anywhere I can find a guide on how to actually launch this in VR? It responds to my headsets movement but does not actually show up in the headset.

Yeah, this is somewhat convoluted, better would be to display the beam automatically if it would hit the surface anyway, without pressing touch pad, then just the trigger (or any/all button really) could be used to move the settings. It took me many tries to figure this out, at first I assumed it was broken.

Ok Thanks, i try and it work !

Jean-Marc Moulis

I try this a lot of time and nothing move, with the beta 6 and 6.1 too.

Jean-Marc Moulis

Hey sorry for that, I didnt put any instructions. Basically it works the same as the Steam VR, with the right Touch pad you point, then put the laser over a slider and press the trigger to grab it. Let me know if this works.

ZnelArts Game Dev

i can open the menu, but don't know how to move cursors. Or don't work. How it's work ?

Jean-Marc Moulis


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