SamuZai
HornDog Space
HornDog Space

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Livestock NPC overall gameplay

Now with everything ready, it's time to enter the core gameplay of farm sim— to milk your farmhands dry!
By design, NPCs assigned as livestock will produce two different products in the near update— Eggs and milk. Like crops, these resources can be automatically harvested and sold (If other farmhands are assigned as sellers and ranchers).
Or, you can do it yourself— while in the barn, there will be additional interactions with your livestock NPC, milk them, or help them lay eggs. And of course, these new interactions will have their own supportive scene as well— can't wait to see how the dragon and raptor races would do in the egg birthing scene.
Additionally, pregnant NPC will technically produce more milk or eggs.

For the difficulty of assigning NPCs as livestock, because obedience training and other key functions are not in place yet, every NPC will gladly accept any role with no complaint in the next update— things will become increasingly challenging with each update.

And if you have some creative ideas to share for enriching the gameplay, please don't hesitate to input your suggestion. (Also, bug report really, really helps!)

Comments

Thanks for the suggestion. Multiple pregnancy might take a bit longer to come. The idea of item effects is great. I'll remember to integrate them into the system when I start working on the item and the effect of NPC stats. Regarding giving special food to NPCs, this can be introduced in the policy system, like daily supplement intake or something similar.

HornDog Space

Thanks for the suggestion. The player will start with an average body and gradually become stronger as the energy state increases. Though scaling the size of the dick might not be possible, because this will involve fixing tons of sex scene animation at an exponential rate. About NPC compliment player, I'll consider adding this, like a greeting dialogue, in the future.

HornDog Space

Idk if this was intended but it seeing as that the pc's body can't be changed much why not have that linked to the stat system. For example if you level up stamina to a set level let's say 30 then the pc's body will become more muscular. This could go the same for the cum regen rate/ capacity could make the balls bigger. while the furttility would make the dick bigger. Idk how feasible this is with you current modle and rig system but it could be a cool way to make the leveling system more rewarding. Mabey even having the npc comment on the pc's changes like "omg I don't remember you being this big" or " is it just me or are your muscles harder then last". Or something along those lines also just in case the way it could work was not clear enough. For evey lest just say 50 pints the pc would grow by 1 then to do the same thing again you would need another 50 pints making it up to a 100 and so no until you reach max.

jhonnyrun

Random chances for twins, triplets, etc, maybe a “diet” you could give your employees as a kind boss, company paid lunches? The food you feed your employees gives boosts for a few days (Or just until you disable it) to quantity of product, regeneration rates to milk/eggs, sizes of body or even inflation limits or something. Maybe even mid/late game upgrades to sneak more buffs into food at once so you can do multiple stats per company lunch?

Grottoo


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