Heyho, you funky sexy cutie!
Long time no see, how have you been?
Allow me to (unceremoniously) break the radio silence here with a bit of an update on what has been going on and a little outlook on future developments!
But first of all, my humble apologies for not posting that long - of course, the silence was my fault and my fault alone.
I don't really have a great explanation, to be honest, except just not being very communicative and keeping focused on gamedev during the recent times.
Oni and me concentrated a lot on building up a solid foundation in our new engine (in the future, we want to use Game Maker for bigger games), testing out various features, designing a new game style and new (hi-res) art assets and setting up a good workflow for various things we want to achieve.
One of those things you can see in the above image: "Summon Me, Daddy!"
Maybe you can guess what style of game it will be? ;)
Next month we'll concentrate on the Spooktober Visual Novel Jam, though, and give our new workflow a thorough test run with a sexy horror-themed game. We're currently making some preparations for it, and as soon as it starts, Patreon updates will come out more often again - and of course you'll get to play the development builds.
I'm excited to let you see the new direction our games will take and look forward to how you'll feel about them!
Last but not least, the final update for Smutty Scrolls is also in the works, but had to wait a bit while we concentrated on the new stuff.
So... That was it for now.
Thank you for sticking with me. As always, it means a lot.
Please don't be too mad at me, too... I'm looking forward to ending the year on a high (and more communicative) note!
Stay funky and see you soon!
Yours, Dez
Tobias Zappoli
2024-08-28 17:50:05 +0000 UTCDezue
2024-08-28 14:52:25 +0000 UTCTobias Zappoli
2024-08-26 01:49:50 +0000 UTCTobias Zappoli
2024-08-26 01:47:54 +0000 UTC