Rush Ace (Getting aggro'd by trigger characters and a lucky rush ace is one way to lose)
Yamato Value (Least important reason, but you can force bad Yamato's)
Raigo (This is one of the biggest reasons, I like to wait for a big unit to stick before I swing, that way I can play a 2nd one, and their Raigo turns get ruined for the rest of the game)
Etc.
Hope y'all enjoy the gameplay
Gary Rios
2024-06-08 17:46:44 +0000 UTC