SamuZai
DIDgames
DIDgames

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Fortnightly Monday report (Week 49-50)

So, from now on $5 tier and up will get a very simplified and spoiler-free development log every two weeks. Note that this report is not a full list of changes, but it should give at least some idea of what's being worked on.

So, here are some things that were done in the last two weeks:

- Added more events, scenes and NPC interactions to Cantamille, including the prison scenes and robot interaction

- Upgraded the faceset system to make it better handle face graphics (although there are still some bugs)

- Added placeholder faceset and battler graphics for male guards

- Changed and added maps for the ship and the Cantamille prison

- Redid the animation code for the escape system to better fit the recently added graphics

- Added some more functionality and graphics to the escape system, and moved a lot of code around to improve it in general

- Made a map specifically designated to customizable escaping for testers in preparation for the upcoming test.

- Fixed various bugs and reduced lag in some areas

Comments

I really appreciate that you have something for people like me, who paradoxically want to check up on the game but also don't want anything spoiled. Feels good to see progress, even with very little context.

Metablaze


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