Today's screenshot is from the Photoshop file for Seles' chair tie escape graphics, where the ungagged version of the cleave, OTM and OTN gags were added the other day. As you can see on the right side, there are quite a few animation frames, which means we have to draw the same restraints multiple times to have them fit all the different torso, head and leg frames. This, along with the fact that we are adding more ties, is why we currently aren't planning on having her 4-5 allies available in the escape system (at least not initially). If we do add that, it'd probably be through an update some time after the release of the full game, since it would be a very time-consuming task.